For a whole week we've been brainstorming the sounds for "King of Bandits." and has finally found the ultimate atmosphere that will be used in the mod.
Samuel is now in the progress of producing the anticipated main theme for the mod, and some ambient pieces along with that.
Kevin is completely finished with the main location environment (such as trees, stones and more) and has started to create the fortress from our sketches, ideas and wishes. And together with Simon and the others, compiling the main questline from bits and pieces to a "red thread".
Alexander and Sebastian are working on the first scripts for all the integration with NPC's and questlines.
Still much programming to do as soon as we'll be finished with NPC and Quest-scripting.
Stay tuned for more updates!
// Nirnrooted Studios (Alexander, Kevin, Samuel, Sebastian, Simon)