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Killzone: Fleet Agression is a modification for Stardock's Sins of A Solar Empire: Rebellion

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ISA Cruiser Rework
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Bakelit
Bakelit - - 397 comments

dam that model is just Perfect!

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Unikraken
Unikraken - - 3,224 comments

What role will this fill? A 4300 poly ship for anything other than a capital is excessive, imho.

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gty14 Author
gty14 - - 217 comments

Yerah its a cap:P

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ZombiesRus5
ZombiesRus5 - - 1,642 comments

Why? it doesn't really matter.

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gty14 Author
gty14 - - 217 comments

Yeah there a limit to the poly counts per ships, a cruiser the ship class just below the cap has a polcount of about 3000.

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ZombiesRus5
ZombiesRus5 - - 1,642 comments

No there is not a poly limit by ship type. This is all perpetuated by early modders of sins, but they didn't really know what the engine could handle. The only poly limit is imposed by what the convert xsi tool can handle which is higher than most models will hit.

The Vasari Corvette is upwards of 6k triangles btw.

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FredLed
FredLed - - 254 comments

Hot damn, 6k tris? That's a lot.

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Unikraken
Unikraken - - 3,224 comments

It matters if you have 300 of them onscreen.

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ZombiesRus5
ZombiesRus5 - - 1,642 comments

No it doesn't.

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Bornstellaris
Bornstellaris - - 382 comments

Very nice, lots of detail. How about a nice render of the ship

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gty14 Author
gty14 - - 217 comments

We are working on them, our first prioriy is Getting models pumped out and finding a texturer t0 texture them :P All in good time.

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stagga
stagga - - 1 comments

Hello! Very nice work, the front view certainly looks pretty close to the original but I think maybe some parts are a bit out of scale- the engine pods are a bit big, the wings are bit small and the superstructure (upper hanger bays) are a bit wide maybe?

Also you shouldn't worry too much about the boxes on the rails- they move and are deployed when the ship is in orbit. Or so I was told. Looking forward to seeing it textured!

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Golly Creator
Golly - - 415 comments

Check further on for a work in progress texture.

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Description

I found that the boxs at the bottom of the ship where out of place all fixed now. What do you think?
Only 4300 polys

Killzone.wikia.com