Killteam is a 5 player co-op hero defense mod similar in concept to The Last Stand. A group of 5 heroes must survive 40 randomly generated waves of progressively increasing difficulty and overcome powerful bosses to survive.


  • Up to 5 player co-op
  • 18 custom heroes
  • New models and textures
  • New abilities
  • Randomly generated waves
  • Boss fights
  • Customizable difficulty
  • Playable on any map, including any custom ones you wish to download or create
  • Simple drag and drop installation. Does not replace any default files.
  • Use the Steam group to find people to play with, now with over 300 members!

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Blog RSS Feed Report abuse Latest News: Killteam v1.71 released

3 comments by oneproduct on Oct 19th, 2010

The three phase seer council boss has been added and a video of the fight has been uploaded describing how it works. This boss fight comes at wave 41, replacing the librarian boss fight which is now at wave 21, so you'll now have two boss fights to mix things up between the waves.

Shuma, who does most of the custom models for the mod, has come up with a fantastic looking chaplain, who, in addition to a tactical space marine from the "angry marines" chapter, will be the next two heroes to join the roster.

Not only did Shuma make a model for the chaplain in power armor, he also made one wearing terminator armor:

The terminator version of the chaplain will either be added alongside the power armor version or, if not, during the version immediately after.

For those looking to find others to play the mod with, the Steam group now boasts over 300 members:
The group privileges are public, so any member can schedule events.

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Killteam v1.72

Killteam v1.72

Oct 30, 2010 Full Version 6 comments

Added the Chaplain, fixed some bugs with the Seer Council fight and tweaked some heroes. Full details included in change log. Killteam is a 5 player co-op...

Killteam v1.71

Killteam v1.71

Oct 17, 2010 Full Version 1 comment

Killteam is a 5 player co-op hero defense mod similar in concept to The Last Stand. A group of 5 heroes must survive 40 randomly generated waves of progressively...

Killteam v1.7

Killteam v1.7

Oct 15, 2010 Full Version 0 comments

Killteam is a 5 player co-op hero defense mod similar in concept to The Last Stand. A group of 5 heroes must survive 40 randomly generated waves of progressively...

Killteam v1.62

Killteam v1.62

Aug 4, 2010 Full Version 7 comments

Killteam is a 5 player co-op hero defense mod similar in concept to The Last Stand. A group of 5 heroes must survive 40 randomly generated waves of progressively...

Post comment Comments  (40 - 50 of 55)
Linkkun Aug 27 2010, 1:11pm says:

so um. . . im guessin u cant really try this out by urself can ya? lol

+1 vote     reply to comment
Vengefulnoob Aug 22 2010, 5:23am says:

How many nid heroes will there be?

+1 vote     reply to comment
oneproduct Aug 22 2010, 1:46pm replied:

The only Tyranid hero I have planned at the moment is a summoner using the ravener model. If you have ideas for another one suggestions are always welcome.

+1 vote     reply to comment
Forloftol Aug 27 2010, 10:02am replied:

you may remember me from your last mod, i asked about tyranid heroes and you replied quite well and quickly, i beleave that u could have a zoanthrope (SIZE = X2 or 3 with a bit of blood on him just so you can see the diffrence) i will now explain some of the abilities i have in mind:

- an overblast ability - the usual zoanthrope blast, but with double the damage and 3 shots in a small arc.

- a phsycic blast - the zoanthropes usual blast but coming from the zoanthrope himself, like the libraians.

also u could have carnifex model and call it a hive guard (again blood markings and maby a bit larger) and here as some of the abilities:

- a charge ability - im sure i dont need to explain this.

- a spore (or whatever its called) ability - where he creates quite a phew spore mines around him.

- summon the hive ability - he summons 2 other carnifexes at his side with 3 tyrant guards in front.

those are my ideas for now, i will probably comment after myself if i get anymore, also, if u have a position for brainstorming in your team, i would like to take that position and join your team.

+1 vote     reply to comment
FenrisianW0LF Aug 16 2010, 1:23am says:

This is the most amazing mod I have played for DOW2. I congratulate you on all your work, as this is, in my opinion, the best mod thus far for DOW2. Can't wait to see what the updates will add. If it's this awesome already it can only get better.

+1 vote     reply to comment
Swadian_Knight Aug 10 2010, 6:08am says:

hrm, can't get the mod to start via steam, it just starts up the game regularly as far as I can tell. :/

+1 vote     reply to comment
oneproduct Aug 10 2010, 12:00pm replied:

Could you explain how you've got the mod setup? If it's working you'll have the Killteam victory condition available when you host a game.

+1 vote     reply to comment
Ivelios Aug 7 2010, 3:44pm says:

It seems I'm unable to join people's games, whether they're using the mod or not. I saw a couple games open with the win condition as "killteam" but couldn't join, they were greyed-out. Likewise, I think people can't join my game. Any suggestions?

Okay, I just checked some stuff out. So I do have to invite people?

+1 vote     reply to comment
oneproduct Aug 7 2010, 10:30pm replied:

Dawn of War 2 treats mods a little funny. When you play a mod with a custom victory condition, in this case Killteam, other people without the mod playing the normal default game mode, in this case Victory Point, have their games' mode listed as Killteam in the game list.

If you're looking for others to play with you can schedule an event in the Steam group:

+1 vote     reply to comment
oneproduct Aug 5 2010, 9:59am replied:

Would the .zip format be more helpful? If so I'll use that for future uploads.

In the meantime here's the download link for WinRAR:

At the very top you can download either the latest 32 bit or 64 bit version.

+1 vote     reply to comment
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Released Jun 27, 2010
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