Killteam is a 5 player co-op hero defense mod similar in concept to The Last Stand. A group of 5 heroes must survive 40 randomly generated waves of progressively increasing difficulty and overcome powerful bosses to survive.


  • Up to 5 player co-op
  • 18 custom heroes
  • New models and textures
  • New abilities
  • Randomly generated waves
  • Boss fights
  • Customizable difficulty
  • Playable on any map, including any custom ones you wish to download or create
  • Simple drag and drop installation. Does not replace any default files.
  • Use the Steam group to find people to play with, now with over 300 members!

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Blog RSS Feed Post news Report abuse Latest News: Killteam v1.71 released

3 comments by oneproduct on Oct 19th, 2010

The three phase seer council boss has been added and a video of the fight has been uploaded describing how it works. This boss fight comes at wave 41, replacing the librarian boss fight which is now at wave 21, so you'll now have two boss fights to mix things up between the waves.

Shuma, who does most of the custom models for the mod, has come up with a fantastic looking chaplain, who, in addition to a tactical space marine from the "angry marines" chapter, will be the next two heroes to join the roster.

Not only did Shuma make a model for the chaplain in power armor, he also made one wearing terminator armor:

The terminator version of the chaplain will either be added alongside the power armor version or, if not, during the version immediately after.

For those looking to find others to play the mod with, the Steam group now boasts over 300 members:
The group privileges are public, so any member can schedule events.

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Killteam v1.72

Killteam v1.72

Oct 30, 2010 Full Version 6 comments

Added the Chaplain, fixed some bugs with the Seer Council fight and tweaked some heroes. Full details included in change log. Killteam is a 5 player co-op...

Killteam v1.71

Killteam v1.71

Oct 17, 2010 Full Version 1 comment

Killteam is a 5 player co-op hero defense mod similar in concept to The Last Stand. A group of 5 heroes must survive 40 randomly generated waves of progressively...

Killteam v1.7

Killteam v1.7

Oct 15, 2010 Full Version 0 comments

Killteam is a 5 player co-op hero defense mod similar in concept to The Last Stand. A group of 5 heroes must survive 40 randomly generated waves of progressively...

Killteam v1.62

Killteam v1.62

Aug 4, 2010 Full Version 7 comments

Killteam is a 5 player co-op hero defense mod similar in concept to The Last Stand. A group of 5 heroes must survive 40 randomly generated waves of progressively...

Post comment Comments  (10 - 20 of 56)
QuakeRiley Feb 4 2012, 9:47pm says:

Has anyone setup a Steam Group dedicated to this? I mean DoW 2 isn't really a Steam game but it gets the message about.

+2 votes     reply to comment
NevanGuitar Jul 24 2011, 5:36am says:

It's a shame that you got somewhat discouraged from working on this mod, because it's quite brilliant and special. It no doubt would have been more popular if it were available on Retribution, since getting players to join your game is much easier on there.

Regardless of that, I really do love what you've done, and I hope that perhaps sometime you'll get in the mood for adding more, or ideally moving it to retribution if that is at all possible. I'm trying to get some friends to play it with me and such. Hopefully the addiction will spread.

Good work. I love it, and you should be pretty proud :D

+3 votes     reply to comment
Forloftol Jul 6 2011, 4:15pm says:

is anyone still here....?

+1 vote     reply to comment
oneproduct Creator
oneproduct Jul 11 2011, 1:11am replied:

I'm done working on the mod. Everyone has moved from Chaos Rising to Retribution by now and I don't own Retribution. Even if I did, to be honest I'm getting bored of Killteam myself. It also takes a lot of work and I'm doing it all the scripting/modding/"coding" (there's not really much true coding) on my own (though with custom models and maps made by others, my thanks to them).

Making the heroes is fun but the gameplay itself gets stale after awhile and it sucks that I can't do persistent gear or leveling like in The Last Stand.

It's also annoying that even though everyone who plays this seems to enjoy it more than The Last Stand that it will never be as famous as it because it is so hard to distribute or popularize mods for this game.

+1 vote   reply to comment
Forloftol Jul 16 2011, 6:39pm replied:

the last stand is famous because is part of the game itself.... dont compare your mod to that man, and as this has come to light, id like to give a huge thank you from me, and every single person who has played this mod, and even as i comment this, is currently playing it, thanks for the fun, and thanks for your time and effort. i would very much like to kiss you <3 (no gay)

+3 votes     reply to comment
Forloftol Jun 30 2011, 4:52pm says:

has this mod gone dead? because nothing is happening. and im really anticipating the next release (for those who dont know me im "cranastone" / "Truth" off steam) i dont want this mod to go dead :/

there is a new game for the xbox called "Warhammer® 40,000®: Kill Team™"
any relation to this mod? :D

+1 vote     reply to comment
RoDNoX Jan 4 2011, 4:38pm says:

Hej,i have a problem to join matches with the mod...
All games are grey so i cant join any games.
Pls need help

+1 vote     reply to comment
soul7k Jan 7 2011, 1:04am replied:

For those confused about the grey game issue as stated in the text document Dow2 is weird and will show capture points as killteam games. Those are the greyed killteam games. another thing to note is while running the mod normal games arent playable you have to turn off the mod to play the game normally. Lastly if you want to play the mod sign up with the steamcommunity for killteam and post an announcement for a killteam game you might get some people to form one. Lastly make sure your up to date with the latest updated version

+1 vote     reply to comment
soul7k Dec 12 2010, 5:21pm says:

ok now that i have played the mod as well as DoW2 i'd like to add on to what i said/correct it.
1.Wraithlord with wraithcanon/sword wargear choices
2.Though it isnt really a normal hero Tyranid Guardian with abillities as follow:
-Bunker down (major reduce in damage taken (heal)
-distracting bunker (major reduce in damage taken *larger than first
skill, with a stronger heal and taunts everything within a large
vicinity for the duration.
-Charge (rush through a number of enemies with a small aoe knockback
at the end as well as knockback to anything it hits.
-seismic roar (stun and damage aoe *same as hive tyrant)
-Seismic stomp (strong forward damage ability *similar to captain)
-Biobomb(charges up and after 5 seconds guardian bunkers down and
emits a massive aoe doing damage over 3 seconds before coming out
-Will of the hive (Heals Guardian for 30% of its health, increases
its speed by 50% as well as it's damage output, increases attack
rate by 20% and reduces damage taken by 50% for 15 seconds
Still think deff dredd would be cool, but chaos dreadnought might be
unnecessary because of the roll the ven. dread. takes
* im not going to go into detail about wraithlord because iv obviously taken up too much space. I just wanted to cover Guardian cuz Tyranid are teh bomb!..and need to be covered

+1 vote     reply to comment
DutchmaX Dec 11 2010, 2:48am says:

i know people will hate on me for this. but could you make necrons both as a hero and as an enemy?

+2 votes     reply to comment
soul7k Dec 12 2010, 5:23pm replied:

no hate bro, but it would be really hard to add in necrons,because nothing really exists for them in DoW2 and even if they did it would take them forever to develop the models, animation, and what nots for them. You might have to wait till the expansion which features them come out if u want to see em

+1 vote     reply to comment
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Released Jun 2010
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