Killing Floor is a survival horror total conversion set in London, England. In a laboratory under the city, a series of human experiments in cloning and biological augmentation are being conducted by the employees of "Horizon". Horizon is a BioTech corporation formerly employed by the government to do the R&D on a top secret series of synthetic combat drugs which would enhance the effectiveness of soldiers in the field. Horizon's funding was cut, when their practices were deemed too immoral even for such a controversial project, but the research didn't stop. Funded by private money from the deep pockets of Horizon chairman and research scientist Kevin Clamely, tests continued in a more...private location. That was until something went wrong. There were reports that the lab had been comprimised; that the subjects were behaving abnormally...then, silence. Several days later, twisted shapes began to emerge from the confines of the lab into the city above.
Following up the amazing success of the Demo (Mod of the month, wow!) and looking forward to getting the full release done as soon as possible, i have decided to keep the public a little more up to date with what's going on behind the scenes... Now, if you had been browsing the Killing Floor forums
Posted by AJ_Quick on Apr 16th, 2005
Following up the amazing success of the Demo (Mod of the month, wow!) and looking forward to getting the full release done as soon as possible, i have decided to keep the public a little more up to date with what's going on behind the scenes...
Now, if you had been browsing the Killing Floor forums you might have seen these renders all ready, or some like it. But for the rest of you, get ready for a nasty suprise!
The first are two more powerful weapons which are already in-game and slated for the full release (bringing the weapon total up to 12 now) and the last is a render of the horrifying new "Scrake" enemy, a chainsaw wielding psychopath who is not only incredibly dangerous in close quarters, but will also take a realy punishment before going down.
Lastly, for those of you who would like to see how our coder, Slinks is managing with the new in-game GUI equipment purchase menu, you can follow his progress over at this page!
He updates it all the time, and it's REALLY coming together.
And be sure to drop by the site itself and visit the forums to post feedback or whatnot :D