Killing Floor is a survival horror total conversion set in London, England. In a laboratory under the city, a series of human experiments in cloning and biological augmentation are being conducted by the employees of "Horizon". Horizon is a BioTech corporation formerly employed by the government to do the R&D on a top secret series of synthetic combat drugs which would enhance the effectiveness of soldiers in the field. Horizon's funding was cut, when their practices were deemed too immoral even for such a controversial project, but the research didn't stop. Funded by private money from the deep pockets of Horizon chairman and research scientist Kevin Clamely, tests continued in a more...private location. That was until something went wrong. There were reports that the lab had been comprimised; that the subjects were behaving abnormally...then, silence. Several days later, twisted shapes began to emerge from the confines of the lab into the city above.
Im sorry for the lack of updates..but alot of stuff has been going on behind the scenes. Our coder dissapeared, and we had to find a new one. Thankfully we did, and he's cranking out some great stuff! Big news: Killing FLoor now has a Single PLayer campaign that will ship along with the primary
Posted by AJ_Quick on Jun 22nd, 2005
Im sorry for the lack of updates..but alot of stuff has been going on behind the scenes. Our coder dissapeared, and we had to find a new one. Thankfully we did, and he's cranking out some great stuff!
Big news: Killing FLoor now has a Single PLayer campaign that will ship along with the primary multiplayer coop component full release. This means that you will be able to get an in-depth idea of why you're playing on the maps you are, and what some of the back story for the mod is...
But more than that, the visuals in the single player are somewhat more intensive than that of the MP (though they are far from ugly here ;) ) Accordingly, the system requirements for SP are slightly higher. But in the screenshots that follow, im sure you'll see why.
I've pulled out all the stops on atmosphere and visual immersion.
The Single Player will NOT be very lengthy, and it is an added BONUS to the multiplayer portion of the game, which is what KF is all about anyway ;)
Expect big things soon guys, we're really moving forward