Kane's Wrath Reloaded is a partial total conversion and balance mod for Command & Conquer 3 Tiberium Wars designed to change and make gameplay the way it was meant to be played. Unlike the original Kane's Wrath expansion for CNC3, this mod for CNC3 will not be played under most KW current gameplay changes and conditions. New gameplay changes, edited content and most units imported from KW and C&C4; (yes, they are real) will add and combine to the strength of the new gameplay experience for this mod.
As an experiment in a C&C3 test mod for the GDI (thanks to Lauren and Bibber for the code via the Samplemod in WrathEd 1.0), I finally get triple drop pods for Zone Raiders! At a proposed cost of 9000 with a five minute cooldown, you'll get nine of them. However, this triple support power won't be in this mod. Also the original Zone Raider support power won't be in this mod until after version 1.0 due to a technical issue getting this support power working in the Zocom faction. This support power can work for the GDI to replace Zone Trooper Drop Pods but I don't want Zone Raiders to be buildable for that faction.
the descrition confuse me this power will be or wont be in the mod