Main Menu Music
Jan 04, 2008 Music 0 commentsKane's Revenge Main menu music. Made and composed by ladatek LDK
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Its time for a war,
A war between machines and a alien race.
A race that is far more stronger then the Scrin.
You fought against the scrin, you fought against gdi and nod.
but, can we fight against this?
For years gdi and nod are in a war, but deep in the universe lies a enemy waiting to attack.
They call theirselfs the scrin. They want tiberium to survive.
The earth thought that the scrin was hard to defeat. GDI thought they had a weapon that could destroy them all. Kane thought he has won, and that he has the tacitus complete.
They are all wrong.
Deep in the universe lies a enemy, far more stronger then the scrin, more technology then gdi and nod together. They hold something that could destroy the entire universe.
They have....... the last part of the tacitus.
Can WE survive this???
Single and multiplayer
Sides to play :
Cabal,
Legion
Slavick
Eva
tratos
new Alien race .
Nod allience ( NOD, marked of kane & black hand)
gdi allience (Gdi & Talon.)
Scrin allience ( Scrin, Reaper)
nod AI allience, (Cabal & legion)
gdi ai allience ( Eva & the forgotton)
Ultimate gods ( NOD & new alien race.)
EDIT 18 March
Comes with the complete SOURCE CODE & kane's Wrath custom codes
Comes with his own installer (tiberiumwars/modsdk/ultimate)
Together with the ultimate revenge mod.
NOTE!!!!
The new version ( The Ultimate revenge will be called Ultim revenge) > Kanes revenge 3.0}
All other versions displayed on this page are old, and are prototypes.
9 comments by Coreangel on Mar 15th, 2009 digg this super bookmark
The ultimate revenge / kanes revenge) full source code is open for public.
Everything you need to make a mod or a total conversion.
What does our source code contain? :
- All new weapons
- Particles,
- Fx / Animations
- 70+ models + the code for them to work.
- Tiberium codes / models.
- 12+ factions
- 30 Superweapons and 12 support powers.
- 100 + sounds and soundtracks
- movies
- 5 single player campaigns. (Nod, gdi, scrin, Cabal, new alien race.)
- new multiplayer modes.
the factions:
1= Nod, 2= gdi, 3= scrin, 4= cabal, 5 = Legion, 6= eva, 7=black hand of kane, 8= steel talon, 9= reaper 49, 10= overlord, 11= the forgotten , 12= The tacitus(new alien race)
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Kanes wrath models + all kanes wrath units, weapons, super power and structures.
- WARNING MUST REBALANCE
- Complete source code + Kanes wrath custom codes comes with his own installer !, it will install all the files into YOUR CNC modsdk >
commandandconquer/tiberiumwars/modsdk/ultimate
- The ultimate folder is linked to the original compiler of the SDK.
Structure of the kanes wrath custom codes:>
- Factions/subfactions(all kanes wrath subfactions) and ultimate revenge subfactions.
- weapons/ultimateweapons.xml and kaneswrath_weapons.xml
- superweapons/ultimateSW.xml and kaneswrathSW.xml
- upgrades/kaneswrath_upgrade.xml
- logiccommand(set)/kaneswrathlogicset.xml and kaneswrathlogic.xml
- fxpart/kaneswrath_FX.xml and kaneswrath_particles.xml
- Models/kaneswrathpack.big and kwmodels.txt
- textures/kaneswrathtex.big and KWtextures.txt
- sounds/kaneswrathsounds.big and KWsounds.txt
- Cabal/Cabalsounds.xml and Cabalpack.big
- Tibsun/tiberiansun_pack.xml and Tiberiansun_pack.big
WARNING
some weapons/ superweapons might be overpowered, please take a look first before using.
Structure of the source code.
Everything is sorted, in the following folders:
Factions, fx, particles, upgrades, weapons, superpower, logiccommand_set, Art, Audio, Textures, Models, Sounds, Updated_AI, Aptui(menuscreens,multiplayer screens etc.), Movies, Multiplayer, Singleplayer_Campaign.
Each folder has his own document that explains how it works, and how to add/delete things.
Each weapon and superpower/support power is explained in the weapon folder, it will explain what each function does. and the best way to make a weapon what is in your mind.
Singleplayer folder.
All ultimate revenge's single player maps and movies are there.
the document will explain how to make a single player map/mission. and add it to the campaign.
Useage of the source code.
The source code is for everyone, and free to use.
But mention my name if you used some of it. *(Coreangel)
If you need help with making models, textures, movies or anything just ask/ send a email.
Why do i give it away?
Thats easy, Im to busy with multiple projects , and i have to forget some of them.
Will you ever see me in the C&C universe?
DAMN RIGHT ! i will come back !, if EA releases a new tiberium game, then i will be there to tremble the tiberium universe ones more.
Kane's Revenge Main menu music. Made and composed by ladatek LDK
Ingame music for kane's Revenge. this music belongs to the menuoptions and multiplayer section.
Ingame music for kane's Revenge. This music belongs to the single player campaign.
The kane's Revenge Demo version 1.5Alpha. This is the updated version of 1.0 and contains many changes. This mod contains new weapons, units ,structures,...
Ingame music, you can pick this soundtrack as background.
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
whats a pity
Is there an update on this mod?
After delays of releasing the mod along with source codes, all the news that CoreAngel has put into and people making the comments just did not seem to make it happen.
With all due respect, please do tell us the truth behind this developmental mod, CoreAngel. I know you are still log in into Moddb lately and I was wondering when we modders expect your faith to re-exist.
hey its asking for a 2nd disk how do i fix that
lol
think what you want :)
I am not sure what are you talking about, CoreAngel. You should have admitted to us an update rather than lying to us and some people especially the modders aren't liking it; they are probably not going to believe you. We did not expect a KW mod sdk from you after all these times EALA isn't going to do one. We did expect an update for this mod anyway.
I got an update from CoreAngel yesterday through the PM and this mod is still very much alive, except it's on delay mode. However, she and the mod team are having technical issues with the mod and their source codes so they cannot release the mod now. The mod team is currently fixing the serious bugs to the mod as they speak and they don't know when they'll be fully fixed. As for the custom mod SDK, they need more time for reviewing to make sure it works correctly. (I highly doubt about that.) So the release date is probably longer than expected.
It appears that CoreAngel is not lying to us after all on what to expect in this mod.
She contacted me via PM, too ... and believe me, Coreangel is lying! What do you think why my comments have been deleted here? If I would tell something wrong, she could just ignore it, but she didn't. So there is something true on what I say all the time. Think about!
So you think she isn't lying because she told you so? Oh boy, that's what I'd call sophisticated reasoning.
maybe it is still effective but she is maybe busy at this time by another project