Jurassic Rage is an episodic, team-based, dinosaur infested modification for Unreal Tournament 2004. We are undertaking the challenge to incorporate fun gameplay with a realistic world and an evolving storyline into one well-tested and balanced package released every 30 days. Every month a new version will be released, each one with as many new features as possible, exposing new story plots and allowing you to experience them ingame. Fun and gameplay are top priority in JR:Evolution, therefore if some element isn't fun enough, we'll keep working on it until it will be good enough. Your feedback is invaluable to us and we will consider any and all ideas you post. Jurassic Rage merges single-player and multiplayer. We have multiplayer gametypes that can be played like missions in a single player game, except that you can play them on any map that supports it, not just one.

Report RSS Weapon Renders - more to come

Well, people have been asking around for a bit of a news update. Everything here at Jurassic Rage is running smoothly, with the full SDK only a few days away, the atmosphere with in the team is very exciting. We've all played through Half-Life 2 now, completed it, messed with it, and now we are

Posted by on

Well, people have been asking around for a bit of a news update. Everything here at Jurassic Rage is running smoothly, with the full SDK only a few days away, the atmosphere with in the team is very exciting. We've all played through Half-Life 2 now, completed it, messed with it, and now we are going back to full throttled modding.

We had an interview with a new and ever-growing modification site, the interview should be released in a few days.
The mod site is www.game-mods.com, so keep an eye open for the interview there.

M@ty has also once again been tweaking his models, and we decided to give 'em first glance at the new renders.click to enlarge

Desert EagleDSR-1 Rifle

There is also something really big going on behind the scenes. This is not the news post that we promised on the forums. That is still to come. The wait will be well worth while I can assure you!

Thanks,
Jurassic Rage

Post comment Comments
TheDebonairNomad
TheDebonairNomad - - 2,713 comments

I'm loving the Desert-Eagle man, and congrats on the Interview. :D

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,070 comments

This comment is currently awaiting admin approval, join now to view.

M@ty Author
M@ty - - 508 comments

Indeed, but they will be animated and we have no idea how much of each handle will be shown. Additionally, they are still well within acceptable polycounts for HL2.

Thanks for the comment all the same, appreciated.

Reply Good karma+1 vote
Guest
Guest - - 689,070 comments

This comment is currently awaiting admin approval, join now to view.

M@ty Author
M@ty - - 508 comments

heh, dont worry, we're holding everything back for a good reason as you will see very soon! it is active, very active, just the public dont know it :P

Yeah, weapons are set to 0 degree smoothing, show off the detail a lil clearer.

Reply Good karma+1 vote
Guest
Guest - - 689,070 comments

This comment is currently awaiting admin approval, join now to view.

M@ty Author
M@ty - - 508 comments

heh dont have any skins yet, the skinner has a lot on atm. plus everyone seemed to be complaining were not showing enough. I agree they do have an impact, but skins and when media is released is not my department :)

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: