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Based on the novel and film of the same name.
Play as,
It is August 1993, and you're trapped on Isla Nublar.
Upon reaching The Main Compound, you must restore power and control to the facility, rescue others, and finally call for help and escape.
This is achieved through puzzle based gameplay, some of which relies on team work.
You will face a couple of foes along the way;
Some of your foes may be not be living, like a dangerous electrical death trap.
The Main Compound will feature,
The Visitors Center (interior), The Raptor Pen, Safari Lodge, and other facilities, with beautiful outdoor jungle.
2 comments by Devotus_Mustelus on Aug 11th, 2009 digg this super bookmark
Characters
Adam Vittoz
Matthew Hodge
Andriy Mykhailov
Dinosaurs
Adam Vittoz
Animator
Daniel I.
Levels
Christopher Doucette
John Harvey
Additional team members are being used for prop/furniture modeling for the Visitors' Center, and are not listed yet.
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
Man and I thought Jurassic Park games were over/outdated but this will be the next big JP game (actually mod but it's basically it's own game it's just using CW as a base) and it would be awesome if you released a demo, please :)
and make an trailer
yeah trailer would be nice :D
will be a release of a demo? trailer?
will return to remake the velociraptor?
What happened to the old model of him it was much better
The model is fine. Had both of you read the comment box and description for the 3 month old video, you wouldn't be asking these questions 3 months later.
the fingers are just WAY too long.. he looks like an ape :D
great model otherwise though..
Read the fucking description from the fucking video.
also if you look at indie games their graphics arne't as good as a regular mod's graphics because they are created from scratch, on a mod on the other hand they use the game's graphics, physics, ect. and it just turns out better usually and there's the fact of time, how much time you spend on your project and in Full scale games (like Call of Duty) there's usually like 50 ppl working on it and here on ModDB it's more like 10