In this adventure, you are Robert Muldoon, the person in charge of the safety of the park. The game will proceed in a relatively linear but intense way with Resident Evil inspired management of the stress.

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We've come out of the computer caves and have gathered some things to show and tell you this end of May.

Posted by jurassiclifeteam on May 30th, 2011

We've come out of the computer caves and have gathered some things to show and tell you this end of May.
Four new members are at this time creating some work for the mod and we are pleased to have them on because they are doing a very fine job so far.

Nicolas Kirsch aka Redeyes is currently looking over the weapon code and hopefully soon we will have our first fully functioning weapon working. It's been an area of low priority before due to main focus on prop & model creation but now that animations and coding are being fused together by help of Nexus and ChrisTanky (two of the new members) then we finally got the right recipe for this to get done!
Apart from that some modeling is in progress but that we save for another news-post.

Robert Olender aka taurus has been modeling and texturing for the most part and testing the Source engines limits... and reaching them several times way earlier in the tests than we hoped for but we will continue to make the best of the situation.
Here below we got some models created by Taurus:

Post comment Comments
WhiteWollf May 31 2011, 1:25am says:


+2 votes     reply to comment
DarkLiberator May 31 2011, 1:30am says:

Very nice job. Love the textures on the spray can.

+2 votes     reply to comment
LPFreak May 31 2011, 3:36am says:

Great you're still working on it.

+3 votes     reply to comment
taurusaurus May 31 2011, 1:23pm replied:

I'm glad you think that. Thanks for the support and comment :)

+1 vote     reply to comment
JPC May 31 2011, 3:37am says:


+1 vote     reply to comment
taurusaurus May 31 2011, 1:21pm replied:

hehe thanks JPC! :)

+2 votes     reply to comment
Newbez May 31 2011, 7:03am says:

release date - 2020

+3 votes     reply to comment
taurusaurus May 31 2011, 12:44pm replied:

With the compile times, optimization and bug searching included, then yes. :P

+1 vote     reply to comment
jimmynunchucks May 31 2011, 10:48pm replied:

Really? I was thinking it might make sense if it was early 2012.

2020 = :(

+1 vote     reply to comment
Seldoon182 Jun 1 2011, 7:31am replied:

Its been released a while ago...

+1 vote     reply to comment
SPY-maps May 31 2011, 7:37am says:

hee, again another Hl2 mod with Jurassic as theme.
but that is ok, am interested to see where this is going, will be tracking!


+1 vote     reply to comment
taurusaurus May 31 2011, 12:54pm replied:

Well maybe not so much "yet another". We've been around for a while.. just that we been a small team most of the time and development has progressed rather slower because of that.

& Thank you :)

+1 vote     reply to comment
lptomtom Jun 1 2011, 5:19pm says:

Holy cow, this is still alive? Great!

+1 vote     reply to comment
Syn-Marvin Jun 3 2011, 8:54pm says:

I hope to see this completed, cannot stress enough how good this looks. By the way grats on STEAM News mention :)

I can haz beta??? ^_^

+1 vote     reply to comment
morganio Jun 6 2011, 10:51am says:

great that you and you're team are still working on it, looks great so far :)

good luck!

+1 vote     reply to comment
Croco15 Jun 25 2011, 8:56pm says:

Awesome! I love this mod!

+1 vote     reply to comment
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