Jungle Mist is an online first person shooter for Half-Life 2. One of our best features is that as you play you earn experience points over a period of months. These points are saved in a master server backed up by several other very secure servers in data centers, so they follow you from game to game, no matter what server you play on. As you earn experience points your abilities increase, which ability increases though is up to you. Along with abilities, weapons and other items are upgradable, and customizable. But without further adieu, here are the classes: 1. Assault 2. Engineer 3. Sniper 4. Support 5. Medic 6. Stealth Operative Check our site frequently in order to recieve public design docs as they are released! Also, hang out on our forums, give input and it might be integrated into the game!
Hey all, we've been a bit slow, but we're starting to really pick up speed now! Nightly stafff meetings are really helping increase productivity. In the images section of our page here on ModDB you can see some screens of our map Machu Picchu. Now it's not done, but I personally think
Hey all, we've been a bit slow, but we're starting to really pick up speed now! Nightly stafff meetings are really helping increase productivity. In the images section of our page here on ModDB you can see some screens of our map Machu Picchu. Now it's not done, but I personally think it looks cool already! Special thanks to shiroko for the tree models. Expect an update at the beginning of next week, our other resident mapper Zane will have some screens ready for viewing by then. In coding news, we had a bit of a kink if you will, but it seems to be working itself out, so that's good! Our hud got revamped...looks spiffy, even used my idea in it :) Hope you guys enjoy it when we release!
That's about it for now!!! Stay tuned and stay cool.
Since 2002 we have explored, played and enjoyed mods of all shapes and sizes just like Jungle Mist. We love games like Half-Life 2 that have opened themselves up to modding. Because of communities like Workshop, Nexus, Curse, RTSL, GameBanana and Mod DB, more games support modding today than ever before.
Let's celebrate modding
As mods play a bigger role in the future of gaming, we believe it is important to recognize the effort the teams behind the work put in, giving us countless hours of enjoyment while asking nothing in return. We have the power to change our games and that needs to be celebrated to ensure it remains a big part of PC gaming's future.
It all started
In 2015, when the paid modding dispute left many gamers and modders worried about the direction the industry is headed. Things have since settled down, but we believe it is important to continue this small tradition to show we are not alone in our love for mods, and the open platforms that embrace them.
Mod Appreciation Week
Nothing is more motivating than knowing something you've built is being enjoyed by others. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2016 (or click the icons above for a pre-built post).
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