Codename: JMOD is a test bed for the brand new Wave Defense gamemode, using some breakthrough AI code. As for gamemodes we plan on having Team Deathmatch, Deathmatch and Wave Defense for the September release.
New Features Include:
Assault Rifles - M4A1, F2000, AK-47e
Sniper Rifles - Barrett .50 cal, Dragonuv, M24
Handguns - TMP, P228, .357 Magnum
Shotugns - Mossberg 590, AA-12, Benelli M4
Large Machine Guns - RPD, M249
Sub Machine Guns - MP5, PP 90
Equipment - Frag Grenades, Flashbang Grenades, Incindiary Grenades, Smoke Grenades, Satchel
Miscellaneous - Grenade Launcher (6 Shot), Knife
We do accept donations, please contact Holymac for more info. Would be much appreciated. Most Likely PayPal or whatever works for you.
Our team consists of:
Holymac - Project Lead, Engineer Lead
Teh Snake - 3-D Artist Lead, Texture Artist Lead, UV Mapper Lead, Graphics Consultant Lead
BliNdSidE - Animation Lead
Mr. Brightside - Animator
Strelok! - Audio Engineer Lead
Ashton93 - Level Designer
The Slag Bag - Quality Assurance Lead
Mazor - Engineer
Halo3Yoda - Quality Assurance
Awesome_ninja - Quality Assurance
Knyght - Quality Assurance, Funder Lead
Loen - Technical Consultant
eMetaIce - Quality Assurance
Hey there fellow moddb. We don't have much in this news article but we will be summing up whats going on to keep you guys filled in. Well we are currently in active development, the mod is not dead. Now we currently have a new Artist - Teh Snake - The legendary FPSBanana member is on our mod team indeed. Well we currently have him plugging away at an RPD model+texture. We will post some new pics of that once he gets some of the details done.
Unfortunatley one of our best mappers Juniez, had to leave the team. But we still get to use his awesome creations but we wont be seeing anything new from him. Warehouse, is now finished another Art and Lighting pass, so thats gonna look sweet soon. Ashton, the maker of killhouse, decided to revamp it with another Art, and Lighting pass, so right now we got rid of the Counter Strike Source Style yellow brick and we substituted in some better looking textures and new lighting.
Codewise, the mod WAS alright, but as of now I have messed up the codebase, and we are currently reconstructing it. We are getting people coding all sorts of neat stuff on it, like a Buy system, and I have been doing the Wave Defense gamemode, which will be the heart of this mod.
Texturewise, we have nothing. No custom textures, no texture artists and we are in dire need of someone.
Modelwise, we have Teh Snake plugging away, we dont have Killi 101 Assigned anything, and again we are looking for new team members. Digital Chaos, has made some neat character models apparently, but I havent seen them myself.
We are really looking to be releasing a Huge media update soon, and maybe a cool demo of wave defense. Downloadable soon, so you can get a taste of some new AI and some wae defense.