Codename: JMOD is a test bed for the brand new Wave Defense gamemode, using some breakthrough AI code. As for gamemodes we plan on having Team Deathmatch, Deathmatch and Wave Defense for the September release.

New Features Include:

  • Brand new AI system where enemies are sometimes unaware of your presence, bringing the all new element of stealth into the equation, as you choose how you want to lay out your attacks
  • Upgradeable perks, coming in 3 stages make allocating your points a challenge, as you might not always get what you want, when you want it
  • Over 15 new weapons, new NPC's, new maps and a new concept
  • With a very immersive environment, Single player will keep you on your heels with a brand new story, Multiplayer will provide an experiance like no other, and Wave Defense adds a cooperative component that will change the way moddb sees Half Life 2 mods
  • Pilotable Air Support
  • Brand new Weapon Aquisition System, where combat is only a small component alongside infiltrating, sabatoging, stealing, upgrading, and stealth are all key to execute a successful attack
  • Customizable gameplay, weapons, loadout, personal skill and weapon accuracy
  • Inventory Upgrade System, bringing New weapons, New perks, New Air Support and Improved abilitys
  • Buy System, Minimap, and Health Regeneration
  • New reinforcement system, where you spawn in a plane, customizing your spawn setup via perks, weapon choice, and Custom Ability such as Healing nearby teammates, Regenerating Ammo of teammates, or assisting in ordering specific attacks, such as New Weapon Attachments, More effective Equipment, or all out attacks like Carpet Bomb or a Chemical Strike or the ability to Repair Mounted Weapons, and fix enemy vehicles to suit your needs (Yes just imagine that one)

Weapons include:

Assault Rifles - M4A1, F2000, AK-47e
Sniper Rifles - Barrett .50 cal, Dragonuv, M24
Handguns - TMP, P228, .357 Magnum
Shotugns - Mossberg 590, AA-12, Benelli M4
Large Machine Guns - RPD, M249
Sub Machine Guns - MP5, PP 90
Equipment - Frag Grenades, Flashbang Grenades, Incindiary Grenades, Smoke Grenades, Satchel
Miscellaneous - Grenade Launcher (6 Shot), Knife

We do accept donations, please contact Holymac for more info. Would be much appreciated. Most Likely PayPal or whatever works for you.

Our team consists of:
Holymac - Project Lead, Engineer Lead
Teh Snake - 3-D Artist Lead, Texture Artist Lead, UV Mapper Lead, Graphics Consultant Lead
BliNdSidE - Animation Lead
Mr. Brightside - Animator
Strelok! - Audio Engineer Lead
Ashton93 - Level Designer

Special Thanks:
The Slag Bag - Quality Assurance Lead
Mazor - Engineer
Halo3Yoda - Quality Assurance
Awesome_ninja - Quality Assurance
Knyght - Quality Assurance, Funder Lead
Loen - Technical Consultant
eMetaIce - Quality Assurance

We are currently affiliated with Lazors and Treasure of Horrors. Pay them a visit at and respectivly.

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M84 Flashbang finished M84 FLashbang RPD Normal Baked

Hey there fellow moddb. We don't have much in this news article but we will be summing up whats going on to keep you guys filled in. Well we are currently in active development, the mod is not dead. Now we currently have a new Artist - Teh Snake - The legendary FPSBanana member is on our mod team indeed. Well we currently have him plugging away at an RPD model+texture. We will post some new pics of that once he gets some of the details done.

Unfortunatley one of our best mappers Juniez, had to leave the team. But we still get to use his awesome creations but we wont be seeing anything new from him. Warehouse, is now finished another Art and Lighting pass, so thats gonna look sweet soon. Ashton, the maker of killhouse, decided to revamp it with another Art, and Lighting pass, so right now we got rid of the Counter Strike Source Style yellow brick and we substituted in some better looking textures and new lighting.

Codewise, the mod WAS alright, but as of now I have messed up the codebase, and we are currently reconstructing it. We are getting people coding all sorts of neat stuff on it, like a Buy system, and I have been doing the Wave Defense gamemode, which will be the heart of this mod.

Texturewise, we have nothing. No custom textures, no texture artists and we are in dire need of someone.

Modelwise, we have Teh Snake plugging away, we dont have Killi 101 Assigned anything, and again we are looking for new team members. Digital Chaos, has made some neat character models apparently, but I havent seen them myself.

We are really looking to be releasing a Huge media update soon, and maybe a cool demo of wave defense. Downloadable soon, so you can get a taste of some new AI and some wae defense.

Wave Defense Gamemode, and new stuff / positions

Wave Defense Gamemode, and new stuff / positions

5 years ago News 10 comments

Well, new gamemode proposal, New weapon, new... stuff.

New Updates etc.

New Updates etc.

5 years ago News 17 comments

New news! Updates, and whatnot. We will be delaying april release unfortunatley.

Did someone say, Airsupport!

Did someone say, Airsupport!

5 years ago News 7 comments

Hey guys, we just want to say that we may be implementing air support into our mod. Most likely we will include the basics. Post your opinions on the...

JUst some updates and some advice we are following

JUst some updates and some advice we are following

5 years ago News 4 comments

Well guys here are some updates and some other stuff we are sharing with the community.

Codename: JMOD is a breakthrough mod for the source engine, taking place in 2010. JMOD is wielding brand new AI code, new particles, new weapons and new gamemodes. JMOD will be a large revolution standardizing the Wave Defense gamemode at its best to...
Post comment Comments  (140 - 149 of 149)
donagher Feb 3 2010 says:

when are u aloud download this game

-2 votes     reply to comment
NODsoldier Feb 2 2010 says:

Looks good, but please don't be like left 4 dead and count grenades/turrets/medical equipment as actual weapons..

+1 vote     reply to comment
Holymac Feb 6 2010 replied:

8-10 in the description means more or less firearms and/or prokectile based weapons.

+1 vote     reply to comment
Smish132 Jan 31 2010 says:

Do the mappers need an .fdg to be able to map for this?

+2 votes     reply to comment
Awesome_ninja Jan 18 2010 says:

damn, that's one HUGE team out here... tracking the mod to see some good results =)

+1 vote     reply to comment
mc5001 Jan 30 2010 replied:

you can do more then track it you can join the team read the last part of the description

+2 votes     reply to comment
Holymac Jan 30 2010 replied:

Yea everyone is welcome even if they know nothing we can support them to the very end.

+1 vote     reply to comment
GodofDarkness Jan 16 2010 says:

lol that was funny

+2 votes     reply to comment
Holymac Jan 16 2010 replied:

Yea I know eh?

0 votes     reply to comment
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Codename: JMOD
Codename: JMOD
Last Update
4 years ago
260 members