Jedi Knight Galaxies is an immersive, competitive and innovative multiplayer shooter, played out in the Star Wars universe. Currently a full conversion mod (soon to go standalone), the project was originally based on and modified from Raven Software’s Jedi Knight: Jedi Academy. Jedi Knight Galaxies is available completely free of charge. We aim to develop the project into a Large Multiplayer Online game, crossing traditional RPG (role playing game) elements with the fast paced excitement of an FPS (first person shooter). The game is supported by its community and developers, contribution is encouraged and newbies are welcome. The current development team comes from a variety of backgrounds, countries, and age, united by our desire to make a great game. Welcome to Jedi Knight Galaxies, where we break the limits!

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BlasTech
BlasTech Jul 19 2012, 2:10pm says:

I like that the preview snapshot shows the Stouker... :P

+3 votes     reply to comment
Evulant
Evulant Jul 19 2012, 3:08pm says:

Wow dude, that's really impressive. I didn't think you could do that with this old game! That looks incredible.

+4 votes     reply to comment
ElfFriend
ElfFriend Jul 19 2012, 4:01pm says:

wow this is amazing!! but just a question what timeline will this be in? since the dantooine jedi academy was destroyed about the time that Revan was captured by malak, yet you have weapons that dont fit that timeline. however when this comes out i will have(and want) to go through the hassle of reinstalling JK:JA

+1 vote     reply to comment
BlasTech
BlasTech Jul 19 2012, 4:42pm replied:

From our FAQ:

At what time in the Star Wars universe will JKG take place?

Between Episode III: Revenge of the Sith and Episode IV: A New Hope, after the events depicted in The Force Unleashed.

+3 votes     reply to comment
ADTeam™
ADTeam™ Jul 19 2012, 9:18pm replied:

I don't know why but I had the feeling that this was based on the New Republic Era... or maybe that was the idea at the begi...? Oh nevermind forget my words :|

+1 vote     reply to comment
ElfFriend
ElfFriend Jul 19 2012, 9:25pm replied:

Sorry for not reading the FAQ:( but I am excited about how your going to get dantooine into that era. This will be the best jk:ja mod.

+1 vote     reply to comment
RRCM
RRCM Jul 20 2012, 11:15pm says:

Nice :D

+1 vote     reply to comment
TheRFILES
TheRFILES Jul 21 2012, 12:02pm says:

So amazing! Can't wait to use this masterpiece! Thank you for you hard work!

+1 vote     reply to comment
WEEE
WEEE Nov 23 2012, 10:51pm says:

Weapons I want to see in JKG:

A280 blaster rifle
C-22 flame carbine
DC-15a blaster rifle
DC-15S blaster
DC-15s side arm blaster
DC-15x sniper rifle
DC-17 hand blaster
DC-19 "Stealth" Carbine
DH-17 blaster pistol > DH-18a blaster pistol > DH-23 blaster pistol
DH-17 carbine
DL-13 ion blaster
DL-18 blaster pistol > DL-21 blaster pistol > DL-22 blaster pistol > DL-44 blaster pistol
DT-12 heavy blaster pistol > DT-57 heavy blaster pistol
DW-3 concussion grenade launcher
DW-5
DX-2 disruptor pistol
DXR-6 disruptor rifle > DXR-6b disruptor rifle
E-11 blaster pistol
E-11 blaster rifle > E-11b blaster rifle
E-11 carbine
E-11 sniper rifle
EE-3 carbine rifle
SE-14 blaster pistol > SE-14C blaster pistol
SE-14r light repeating blaster
PLX-1 portable missile launcher
E-60R missile launcher
HH-15 rocket launcher
MiniMag PTL missile launcher
E-5s sniper rifle
E-17d sniper rifle
CR-1 blast cannon
Bulldog RLR
RD-4 grenade launcher
EMP launcher
DC-17 commando pistol
Wookiee Bowcaster
HH-4 grenade launcher
E-5 blaster rifle
T-21 light repeating blaster
Q-2 holdout blaster
WESTAR-20 blaster pistol > WESTAR-34 blaster pistol > WESTAR-35 blaster pistol
WESTAR-M5 blaster rifle
Z-6 rotary blaster cannon
DN bolt caster
E-5s sniper rifle

+1 vote     reply to comment
PanderingPande
PanderingPande Dec 7 2012, 2:23am says:

You certainly know your weapons! Most of those are in JKG but some are not. We are definitely looking at adding a few of those, especially the A280 which the entire team agrees we need.

+1 vote     reply to comment
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Description

A video demonstrating the inventory function in JKG, and with a nice touch for a finish, showing off part of the main menu.

(Note that we apologize for the stuttering in the video, this was caused by FRAPS and the game runs smoothly on its own)

Video Details
Type
Demonstration
Date
Jul 19th, 2012
Length
02:46
Filename
diary31.wmv
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