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Blog RSS Feed Report abuse Latest News: Jaykin' Bacon: Episode 3 - Media update #2!!

7 comments by postal123 on Aug 24th, 2012

PROGRESS!!


We've just released v4 of our mod to our testers and donators, and we're happy to say the public beta is in sight, with the potential candidates being either v5 or v6. But there's still a LOT of work to be done before we get there, but for now lets take a look at where things are now!

Perhaps one of the best additions to the core gameplay is the gore system. Powerful killing shots will now take off the limb they hit, and explosions can take off any number of multiple limbs at once. We've also redone the gib system, using generic bloody body parts as universal gibs for all the models.


We've also redone the weapon selection system, mirroring the one seen in Metal Gear Solid 4. However, since we have so many guns and you can't pause the game to select your gun, we couldn't do two rotating columns since it'd just get disorienting, but what we have done is pretty cool anyways

MAPS
Thanks to Phantomgears, we finally got some more impressive maps to show off. First up is jb_vr_green, the first in a series of different colored VR maps

What's seen here is a fairly old version of the map. We've added another secret passage on the bottom of the map that takes you to the tallest tower for easy sniping, and also recreated the animated skybox from metal gear solid 1 vr missions.

Next up is jb_outerheaven, a map somewhat based on the original metal gear games, and featuring the music from those games.



Custom svt maps will have the option to use custom music, and both of these maps will be doing just that

WEAPONS


The rocket crowbar is now fully in the game, and features lots of ways to edit it. Rapid fire rockets are pretty amazing

Left click is a slow power swing, and functions as the reload swing in rocket crowbar the mod. That is, you can send props and players you hit flying away, or hit the map itself and propel yourself around the map. This is useful for close fights, where you can hit the ground with left click to send yourself straight up, then fire a rocket down on the nearby player without taking too much damage yourself from the explosion

NEXT UP, taking a page from the great half-life 1 weapons mod PS07, we've added in the discs from Ricochet. They'll behave mostly like they did in PS07, right click being a slow explosive disc, and left click being a boomerang shot that wont permanetly deplete your ammo. To help tell your discs apart from other players, each player gets a random color when they spawn.

And of course we'll be adding in console commands to enable turbo fire throwing with however much ammo you want

and options to make each disc thrown a different color

This is honestly one of my favorite weapons, it's so much fun. You can even work together to make cool little designs

We've also added in the RPG7, which will obviously shoot a much more powerful rocket then the rocket crowbar does.

Friction grenades from Rocket Crowbar are in and working great, causing any players hit by it to temporarily go into negative friction mode and bounce about the map while taking damage.

We've also finalized the look of some of the classic jaykin' bacon guns, as well



And of course the TMP has it's alt fire still

GAMEMODES

SVT Tweaks
After numerous tests, we've made a lot of tweaks to SVT. We've given snake flashbangs to blind people with, chaff grenades to silently take down tripmines with, smoke grenades to hide himself wtih. In addition, we've added in some new gadgets for him. Left click while in the box will deploy a moving decoy of yourself that breaks up hitting any objects.


And for the ruger, pressing right click will fire out a radar mine. This creates a radius where you can view players locations, and if they're in direct line of sight with the mine, you'll be able to see where they are aiming, too.

The dot with the blue cone is you, the red dot is the radar mine, which you can see on the wall here, the dot with the green cone is a terrorist that's in direct line of sight of the mine, and the faded white dots are terrorists that are in it's radius, but not in it's line of sight. The radar updates every second.

Since snake has so many gadgets now, and since the armor balance system resulted in snake just charging in at the frog, he won't be getting any armor at the start of the round according to how many player there are. STEALTH and STRATEGY is how to play, and charging at people and taking them down while rushing at the frog isn't the way to do it.

Future game modes:

We've come up with a large number of future game modes, and are expecting to have team deathmatch ready to play in a few days. Currently work is being done on scientist survival, a round based game mode where players fight against an endless stream of scientists that gradually get faster and faster, until only one player remains.

That's it for now.

And HEY if you want to help support the mod, feel free to donate. All money is split 50/50 between mod needs (server hosting, bandwidth costs, new content for the mod, affording new mics, hiring people, etc) and rewarding the developers who put in the most work. Check the donation site for more info:

Jaykinbacon.co.uk

And on a final note, here's some footage of the v4 beta testing. The ricochet discs are on rapid fire mode in this video.

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Post comment Comments  (20 - 30 of 67)
adelina1985a
adelina1985a Dec 26 2012, 5:09am says:

lal released dec 10 2012

where is it :O

+3 votes     reply to comment
Craptasket
Craptasket Jan 6 2013, 5:31am replied:

in my butthole

+1 vote     reply to comment
Nikos_Greece13
Nikos_Greece13 Nov 29 2012, 1:57pm says:

DAFUQ giant barney! ;D :p

+2 votes     reply to comment
GuNsHiP_MK_II
GuNsHiP_MK_II Nov 13 2012, 9:50pm says:

Make the ***** drill jiggleboned :ohgawd:

+3 votes     reply to comment
Guest
Guest Nov 11 2012, 10:24pm says:

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Kehoeman
Kehoeman Sep 13 2012, 1:45am says:

Just played Half Life 2 Jaykin' Bacon: Source the other day (5.4).
It made me realize the pathetic amount of finished, Arena style games we have around here; let alone the fact if they're fun or not.

God damn it, this looks like the game that has everything you could want: some INCONGRUOUS weapons, INCONGRUOUS maps... and for the first time, physics! I mean... paying respects to, Jaykin Bacon: Source, is good and all, but the quality of this one blows the original out of the water.

Bless the Mormon Missionary that could raise his kids on the first one; bless my kids that someday I can raise them with Episode 3!

Take your time; take all the time in the world if need be.

+3 votes     reply to comment
some-commie-basterd
some-commie-basterd Sep 16 2012, 10:03am replied:

Kinda sucks how jaykin bacon source is dead in the multiplayer department

+2 votes     reply to comment
PlagueDoctor
PlagueDoctor Sep 1 2012, 12:21pm says:

Just wanted to come in and say I love you guys. Keep up the good work!

+2 votes     reply to comment
FreeKill556
FreeKill556 Aug 18 2012, 4:19pm says:

Someone told me version 4 is in closed beta. How close is an official release?

+2 votes     reply to comment
Craptasket
Craptasket Aug 19 2012, 11:40pm replied:

An open beta will be available sometime, it's planned. if you can't wait you should donate to get in.

+5 votes     reply to comment
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Released Dec 10, 2012
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Sup, this is a review for the best mod, thanks for reading.

Dec 15 2012, 3:36am by Craptasket

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