Have you ever wanted to sneak around the Quake universe, pick the right moment to bypass the guards or escape an angry mob trying to find you?

Stealth Statistics

Stealth Statistics

Jan 31, 2013 Article 0 comments

Stealth Statistics can help the player track progress through a level.

Feedback Loops

Feedback Loops

Jan 12, 2013 Article 1 comment

The best way to improve something is through feedback and iteration.

The Stealth System

The Stealth System

Jan 5, 2013 Article 0 comments

An in-depth explanation of how the stealth mode works

Exploration is the Key

Exploration is the Key

Dec 28, 2012 Article 2 comments

Telling a story via exploration can be a rewarding experience

Looking Smart

Looking Smart

Dec 27, 2012 Article 1 comment

One of the challenges of designing a stealth combat system is that the AI needs to be smart, or probably a better way to put it, the AI needs to look...

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Platforms
Windows, Mac, Linux
Game
Quake
Developed By
simonoc
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Official Page
Simonoc.com
Release Date
Released Dec 31, 2012
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