First came the resounding success that was Project Quantum Leap. Then there was PQL2: The Next Project, but it was carried off by raiders from Xen and never seen again. Some of us escaped though, and now we bring you ISSUES. Like its predecessors, the idea behind Issues is to collect maps created by many different individuals into a single incoherent map pack. Unlike the PQL, however, we have decided to loosely bind these maps up in a story - of which only some of the maps will be a part, so it will still be pretty incoherent. Our core team will be making the story related elements, but we need you, the members of the mapping community, to help us by contributing your maps to Issues. We are looking for single-player maps of any theme, any setting, any content (with a few common sense restrictions). The main requirement is that the map must run under Spirit of Half-Life version 1.0 - although you don't necessarily need to make use of Spirit's features. Complete submission instructions...

Report article Beta Released

Today the Issues team is proud to announce its jewel to the public! But what is Issues all about? Issues started out the sequel to “Project Quantum Leap” but quickly evolved into Issues. Various people from the Half-Life community have worked on this project, both regulars and newcomers. Together

Posted by Firebinder on Nov 1st, 2003 digg this super bookmark


Today the Issues team is proud to announce its jewel to the public! But what is Issues all about?

Issues started out the sequel to “Project Quantum Leap” but quickly evolved into Issues. Various people from the Half-Life community have worked on this project, both regulars and newcomers. Together we’ve created one incoherent map-pack, loosely bound together by a plot.

Today Beta testing has begun and soon the thing we’ve put so much effort in will be released to the public. Before this is going to happen however, we need a little help. We need beta testers! Do you have what it takes to be a beta tester for us? Do you have the wit to resolve some beta-issues?

It's different and it’s not your average Half-Life mod: will you be able to resolve all the Issues? Wait, play, think, shoot, jump, enjoy, shoot and resolve…

Issues

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Half-Life
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HughBear
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Release Date
Released Dec 3, 2006
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Half-Life - Single Player First Person Shooter