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(This is the description of the v1.01, not the v1.20 !!) This MOD includes: ================== - over 200 different creature-types (no new gfxs (maybe a MAXer has some spare time?) , based on orig creatures, all are just used in new territories) - 48 new exteriors - 30 new Interiors (1 leads from Vvardenfell to the Isles, all others are located there) - several NPCs (1 in Seyda Neen, all others in new territories). The one in Seyda Neen has a lot of features, some are totally new in the MW-Universe. He can not only tell you a lot about your mission, but also can accompany you. You can choose his fighting styles(melee,marksman,spellcasting,flee,freefighti ng), can ask for his health, can tell him to teleport home, can heal you and he levels up if you do (but sure only if he is with you), and you can decide which of his attributes get raised ! Form your own bodyguard... - lots of other new stuff (lots of scripting, quests, ingreds, loot, dialogues, spells, traps, hidden doors,.....)...

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Report RSS Pic from IOTD: The tunnelexit from Vvardenfell (view original)
Pic from IOTD: The tunnelexit from Vvardenfell
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Description

This is where you start on the isles, when you
arrived through the tunnel