Iron Grip

Iron Grip : The Oppression has a completely new kind of gameplay, combining First Person Shooter with Real Time Strategy elements in a way never done before.

One team consists of one human player, playing a full RTS style game, building and commanding AI troops while the opposing team consisting of human FPS players only!

The new techniques provide the gamer with rising tension in a full scale city war. The beautiful fantasy architecture and other elements which colour this mod brings the player right into the Iron Grip conflict. The small cooperative aspects of the FPS team intensify the need for teamwork to an ultimate level.

Iron Grip : The Oppression is not just meant to provide new gameplay. It also gives players a small taste of what the developing Iron Grip universe is like.



Gameplay
In Iron Grip : The Oppression there are 2 teams. One is the Resistance, and the other is the Rahmos.
Rahmos contains of one main player. This player is the General of the local Rahmos forces. He starts in his HQ and commands his armies via an RTS interface. He can construct infantry and vehicles to attack the Resistance and capture their key locations. If the Resistance team grows in size, another player can join the Rahmos side.

This player also plays an RTS. However he can only command the troops which have been assigned to him by the general.

Rahmos has one General Unit which it needs to protect in order to survive. This unit can be taken over in FPS mode by the Rahmos RTS player.

The Resistance side play a pure FPS. Instead of spawning as regular troops, the Resistance players can choose a character, which they can develope throughout the game. This character is unique in weaponry as in appearance and skills and therefore can only be selected by one player. The Resistance forces earn skill points throughout the round. With these skill points they can buy new skills or revive their Hero once killed.

Their mission is to hunt down and kill the Rahmos General Unit, so anarchy will force the Rahmos City Legions to withdraw.

Rahmos on the other hand has 3 random Resistance Key Locations to secure. These are spread randomly throughout the map. If all 3 are secured by the City Legions Rahmos wins the round.

It is an exciting new cat and mouse gameplay in which the Rahmos forces outnumber the Resistance. The Rahmos vehicles are also something which the Resistance must fear. While Rahmos commands the streets, the Resistance must play smart, hide in the buildings, and work together. Don't underestimate Rahmos. Other than their large numbers they have numerous tricks up their sleeve. Guerrilla warfare is now fought...

Note: Iron Grip 1.33 now available via Crosus!

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Rahmos Conscripts Rahmos Major Charles DeBois
Blog RSS Feed Report abuse Latest News: June Model and Artwork Update!

3 comments by OmeVince on Jun 17th, 2006 digg this super bookmark


June will be a month of many updates, as more and more artwork is completed.
Other than game artwork we're also producing a line of concept-art to fill up our future universe site.

User Posted Image User Posted Image

This will be detailed amongst other pieces of Iron Grip history in our future universe site.

Now onto the Half Life 2 TC Iron Grip: The Oppression.
More weapon models are pouring in from the art team, who have been working hard to achieve the standards of the graphical redo.
To start off we'd like to present the new Rahmos Armories PE3 "Persian" 9mm Light Pistol.

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Our next weapon is the Resistance primary weapon 40RGE "Forge" 40mm Infantry Antitank Gun.

User Posted Image User Posted Image

The best weapon usually available to the Resistance for use against armored targets, the 40RGE (40mm recoilless gas-expulsion) is a simple weapon to manufacture.

That?s it for now stay tuned as more updates are coming this month! For more and bigger images visit www.isotx.com

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Iron Grip: The Oppression 1.33 Client Patch ZIP

Iron Grip: The Oppression 1.33 Client Patch ZIP

Jul 09, 2007 Patch 7 comments

Patch Beta 1.33 for the Half Life 2 modification Iron Grip: The Oppression. ! Requires full installation of Beta 1.32

Iron Grip: The Oppression 1.33 Linux Server

Iron Grip: The Oppression 1.33 Linux Server

Jul 04, 2007 Full Version 0 comments

Release 1.33 is mostly a bug-fix patch, but it also includes AwesomePossum’s new map Silberstad which you’ve all been seeing screenshots of over the past...

Iron Grip: The Oppression 1.33 Windows Server

Iron Grip: The Oppression 1.33 Windows Server

Jul 04, 2007 Full Version 0 comments

Release 1.33 is mostly a bug-fix patch,but it also includes AwesomePossum’s new map Silberstad which you’ve all been seeing screenshots of over the past...

Iron Grip: The Oppression 1.5 GUI Video

Iron Grip: The Oppression 1.5 GUI Video

Apr 05, 2007 Movies 1 comment

Video Showcase for the upcoming Iron Grip: The Oppression Beta 1.5

Iron Grip: The Oppression FULL Client 1.32

Iron Grip: The Oppression FULL Client 1.32

Mar 11, 2007 Full Version 5 comments

Features: FIX: impulse 101 exploit. FIX: Disconnects FIX: Map rotation OPTIMIZE: netcode fixes

Iron Grip: The Oppression Patch 1.31 - 1.32 Client

Iron Grip: The Oppression Patch 1.31 - 1.32 Client

Mar 11, 2007 Patch 0 comments

Features: FIX: impulse 101 exploit. FIX: Disconnects FIX: Map rotation OPTIMIZE: netcode fixes

Comments  (390 - 400 of 400)
UnknownTarget
UnknownTarget Apr 9 2005, 5:22pm says:

Looks awesome, can't wait! :D

+1 vote     reply to comment
PissedOffAlien
PissedOffAlien Nov 6 2005, 2:17pm says:

COME ON FS GET SOME PR OUT THERE.
THIS LOOKS AMAZING.

+1 vote     reply to comment
Hp-P00nst3r
Hp-P00nst3r Mar 27 2005, 11:17pm says:

nice renders :)

+1 vote     reply to comment
Castor
Castor Mar 15 2005, 2:02pm says:

Yes, we are making progress. But we have a fixed deadline in july, Iron Grip: The Opression MUST be completed before the deadline.

+1 vote     reply to comment
digital_pimp00
digital_pimp00 Mar 13 2005, 8:22pm says:

This mod seems to be making the most progress
of all hl2 mds iv looked at.
Great work!

+1 vote     reply to comment
EvilFish
EvilFish Feb 25 2005, 4:26pm says:

THis is so cool, it's scareh!

+1 vote     reply to comment
HardToSpell
HardToSpell Feb 23 2005, 12:21am says:

Woot, looks awesome! *watched*

+1 vote     reply to comment
TaylorAtCTS
TaylorAtCTS Feb 22 2005, 11:07pm says:

beautiful work!

+1 vote     reply to comment
rofl106
rofl106 Sep 27 2006, 9:25pm says:

yeah stuffie is right guys, while i partially agree that there are some problems that are not open beta worthy, it IS a BETA. BETA
BETA BETA
BETA BETA
BETA BETA
BETA BETA

ok get the picture guys, constructive criticism is GOOD, insults and comments like "this game sucks!" are extremely rude. Remember this is a mod and a beta, not a brand new commercial game. Playing a public beta is like signing up to test the mod, hence being a mod guinea pig or whatever.

So please leave constructive criticism and help all of us out.

+1 vote     reply to comment
HangPhyr
HangPhyr Mar 12 2007, 7:55pm says:

Need balancing so that it can be played with only 3 players on a server.

As it is in the current version, its impossible for the Rhamos to win if he fights only two opponents since he gets too few units with that low of player count, and those units train too slowly. One of the two resistance players can cap points faster by themselves compared to if the Rhamos puts all units on one point.

I know the game wasn't designed for that low of player count, but it'd be nice if me and my buddies could keep playing this on our LANs.

Probably the easiest way to balance this out for 3 players games is to up the Rhamos unit count by 8 and make their units train slightly faster.

+1 vote     reply to comment
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Platform
PC
Developer
Isotx
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Release Date
Released Oct 24, 2007
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First Person Shooter
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