Iron Grip: The Oppression 1.33 Client Patch ZIP
Jul 09, 2007 Patch 7 commentsPatch Beta 1.33 for the Half Life 2 modification Iron Grip: The Oppression. ! Requires full installation of Beta 1.32

Iron Grip : The Oppression has a completely new kind of gameplay, combining First Person Shooter with Real Time Strategy elements in a way never done before.
One team consists of one human player, playing a full RTS style game, building and commanding AI troops while the opposing team consisting of human FPS players only!
The new techniques provide the gamer with rising tension in a full scale city war. The beautiful fantasy architecture and other elements which colour this mod brings the player right into the Iron Grip conflict. The small cooperative aspects of the FPS team intensify the need for teamwork to an ultimate level.
Iron Grip : The Oppression is not just meant to provide new gameplay. It also gives players a small taste of what the developing Iron Grip universe is like.
Gameplay
In Iron Grip : The Oppression there are 2 teams. One is the Resistance, and the other is the Rahmos.
Rahmos contains of one main player. This player is the General of the local Rahmos forces. He starts in his HQ and commands his armies via an RTS interface. He can construct infantry and vehicles to attack the Resistance and capture their key locations. If the Resistance team grows in size, another player can join the Rahmos side.
This player also plays an RTS. However he can only command the troops which have been assigned to him by the general.
Rahmos has one General Unit which it needs to protect in order to survive. This unit can be taken over in FPS mode by the Rahmos RTS player.
The Resistance side play a pure FPS. Instead of spawning as regular troops, the Resistance players can choose a character, which they can develope throughout the game. This character is unique in weaponry as in appearance and skills and therefore can only be selected by one player. The Resistance forces earn skill points throughout the round. With these skill points they can buy new skills or revive their Hero once killed.
Their mission is to hunt down and kill the Rahmos General Unit, so anarchy will force the Rahmos City Legions to withdraw.
Rahmos on the other hand has 3 random Resistance Key Locations to secure. These are spread randomly throughout the map. If all 3 are secured by the City Legions Rahmos wins the round.
It is an exciting new cat and mouse gameplay in which the Rahmos forces outnumber the Resistance. The Rahmos vehicles are also something which the Resistance must fear. While Rahmos commands the streets, the Resistance must play smart, hide in the buildings, and work together. Don't underestimate Rahmos. Other than their large numbers they have numerous tricks up their sleeve. Guerrilla warfare is now fought...
Note: Iron Grip 1.33 now available via Crosus!
11 comments by InterfaceLeader on Apr 10th, 2008 digg this super bookmark
The Bryan Symphony Orchestra will be performing the soundtrack to Iron Grip: The Oppression on April 15th at 7.30pm. The concert will be taking place at the Bryan Fine Arts building, Wattenbarger Auditorium, Tennessee Tech, Cookeville Tennessee!
If you can't make it to Tennessee, then don't worry. The concert is being recorded, and those recordings will be made available. It's the next best thing to being there!
To celebrate, I'll be jumping on to the servers at 7.30pm GMT
and hopefully kickstarting a game or two. If you can't make the concert, and you feel the itch, try and get online on April 15th and play a game. Rahmos awaits!
For more details on the concert, check the facebook event, or visit the forum thread. If you can't make it, tell a friend to go in your stead.
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Patch Beta 1.33 for the Half Life 2 modification Iron Grip: The Oppression. ! Requires full installation of Beta 1.32
Release 1.33 is mostly a bug-fix patch, but it also includes AwesomePossum’s new map Silberstad which you’ve all been seeing screenshots of over the past...
Release 1.33 is mostly a bug-fix patch,but it also includes AwesomePossum’s new map Silberstad which you’ve all been seeing screenshots of over the past...
Video Showcase for the upcoming Iron Grip: The Oppression Beta 1.5
Features: FIX: impulse 101 exploit. FIX: Disconnects FIX: Map rotation OPTIMIZE: netcode fixes
Features: FIX: impulse 101 exploit. FIX: Disconnects FIX: Map rotation OPTIMIZE: netcode fixes
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y is there no servers???? I WANNA PLAYY!!
this mod is amazing, one of the best ive played :) the only thing i dont like are some the the character models and stuff but apart from that great
If you need a level designer for help go check the mod i am working on : Moddb.com
the latest screen shots are on unreal engine 3 but the earliest ones are on source engine.
I would be glad to work with you on this mod.
yeah this mod has to be the shit! i love it but no one bairly plays it and if ur gunna make thouse awsmome sketches of cities then u should at least make it so that u see big ass buildings like huge ones in the back ground like the ones in the sketches and cammercle this game more like show it awound so more people get into it.
Its a steam error that sometimes occurs. Its nothing to do with this mod, but it seems to happen most with mods... very anoying :(.
I know you have probably tried these things but its all I can think of for now : Support.steampowered.com
"A connection to the Steam VAC servers could not be made. For troubleshooting network issues, please click on the link below; A link to Steam support"
This is what pops up everytime I try to join. I've got IG 1.33 Client, tried disabling the firewall and redownload the mod, still it doesn't work. Anyone who can help me? I really want to play this mod o.0
one word to satisfy your want for positive comments:
NICE!
Not wanting to start a flamewar or anything but Iron grip was released months before ZM, ZM was released April 2007 whereas Irongrip was released way back in September 2006. :P
Pretty cool, though the FPS merged with RTS has been done before. Zombie Master is one of the earlier ones if not the first.
Just asking, but why is it a top down GTA2 style view instead of ZM or C&C generals view? Hmm, must be something important