Iron Grip : The Oppression has a completely new kind of gameplay, combining First Person Shooter with Real Time Strategy elements in a way never done before.

Report content RSS feed Iron Grip Patch1.01 Released!

As of today Patch1.01 both server and client are available! We’ve been working hard on reading the feedback we’ve received over the past week, and would like to thank everybody who took the time to provide us this information. The fix list for this patch is: There’s much more on the way! We’re

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As of today Patch1.01 both server and client are available! We’ve been working hard on reading the feedback we’ve received over the past week, and would like to thank everybody who took the time to provide us this information.
The fix list for this patch is:

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There’s much more on the way! We’re working hard on rounding up a stable feature set, which will be followed by many new expansions including all kinds of new infantry, vehicles, weaponry, superweapons and game-types.
Be sure to drop by our forums for feedback and suggestions to help us improve!
We also would like to take to time and welcome new crewmembers Puzzlemaker and Boecke! A big welcome!
We’re still looking for new modelers, texture artists and mappers. For more information email vvg [at] isotx.com.

Download the new client here:
*Download Patch 1.01 via Moddb

Server admins will need to download the new server package here:
*Download Windows Server 1.01 via Moddb

The 1.01 Patch requires Iron Grip: The Oppression 1.0 installed. Download the 1.0 installers here:
*Download 1.0 Full Client installer via Moddb here

Greetings from the Iron Grip dev team!
www.isotx.com

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Zirty
Zirty

Why increasing grenadier production time ?
Anyway , the rest of the changes are good.

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Wraiyth
Wraiyth

'Feedback' is one word for it...

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Chunky
Chunky
Quote:Patch 1.01:
-Added SMLS weapon for General
-New Grenadier voice FX
-Upgraded General Unit with more strength
-Tank turret rotation adjusted
-Tank health adjusted anti Grenade spam
-Tanks now blow up after being dead a while
-Friendly Fire Server Setting Fix
-Better Tank weapon balancing
-New tank death explosions
-SMLI SMG Secondary Fix
-Resistance Hero Menu Selection Fix
-RTS General chat and teamchat button Fix
_40RGE Anti-tank gun damage increased
-Increased Grenadier build time
-Increased RTS Preperation time to help prevent rushes
-Decreased several lag issues

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Sallycin
Sallycin

Cool, that should take care of just about all the issues :) downloading now

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HangPhyr
HangPhyr

As long as the commander stops crashing every 10-30 minutes, then THIS IS PERFECT.

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SinKing
SinKing

More power to the 4Orge? I thought it had a lotof power already, but doesn't quite do the damge you'd expect it to do on soldiers. You gotta aim very precise if you want to make them fly around in groups.

Most of the changes seem very good and I can't wait for more units and improved pathfinding. Also you should get some kind of notice when you send troops to a capture point and they get attacked on the way. I like this mod very much and see a lot of potentila in it. Even thoug it didn't convince me at all when I first played it.

The updates aren't on any servers yet, so I will wait and try later. Cheers for the fast work, well done guys!

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lord_elendil
lord_elendil

the tanks have no weakness now...turrets are still slow as hell on the cannoned tanks.

can't pick up grenadier and conscript weapons..

takes 4 40gre shots to kill a riot tank and about 6 molotovs..

melee animation for all weapons still buggy.

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M_Gargantua
M_Gargantua

tanks are supposed to be hard to kill, and grenadier and conscript weapons will never be picked up, ever

although I would like to see weaker tanks (vs antitank rounds anyway, since they are ANTI-tank) if you balance it with faster tank builds

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