Iron Europe is a World War I mod for the Mount&Blade Warband Napoleonic Wars DLC. Our goal is to immerse players in the brutal battles of WWI. Players will have the opportunity to fight it out, for France or for Germany, in the trenches and in no man's land. Play as an expendable rifleman grunt, a brave officer leading from the front, an artillerymen supporting your comrades from afar, or an elite assault trooper, spearheading attacks.Use bolt-action rifles, machine guns, and pistols to take down enemies from a distance or close in and engage in brutal hand to hand combat with knives, clubs, and the trusty bayonet. A host of features, including whistles, bleeding, bandaging, and grenades have been added to bring the WWI experience to life.

-Two Factions: French Third Republic, German Empire. Fight for the French Third Republic or the German Empire. These mighty titans of Europe have different strengths and weaknesses which players can discover and use to their advantage.
-Wide variety of classes: Each class is unique, with it's own advantages, disadvantages and equipment sets. Apart from typical, expected classes such riflemen, officers, and artillerymen, you'll have the opportunity to play as a support trooper, helping your comrades with ammunition and bandages. Or instead, be an elite Stormtrooper, serving the Vaterland by overrunning enemy defenses and striking deep into their territory. Yet more opportunities await you as a French trench sweeper, a Chauchat gunner or an armored German sentinel.
-Tons of New Weapons: A wide range of killing instruments are at your disposal including bolt-action rifles, revolvers, semi-autos, machine guns, knives, clubs and bayonets.
-Grenades: Use grenades to assault enemy positions. There are several different types, including both fuse and percussion grenades. Each has unique characteristics, for example, the M16 Stielhandgranate has long range but is awkward to carry while the F1 grenade can be carried in great numbers but cannot be thrown very far. Several Stielhandgranates can be bundled together to form a concentrated charge.
-Medical System: Taking a large amount of damage causes bleeding which can be stopped with bandages, carried by support troopers and medics. Medical Corp classes can provide treatment with morphine.
-Ammunition Crates: Support troops can carry ammo crates around the battlefield, allowing comrades caught in prolonged combat to resupply.
-Heavy Machine guns: Use heavy machine guns to hold of the enemy charge! Heavy machine guns can be moved around and are highly effective against anything that moves.
-Whistles: As an officer, rally your men and sound the charge with a whistle.
-Binoculars: Binoculars come in handy when you're a sniper, artilleryman or officer. Locate enemy positions and plan accordingly.
-Sniper Rifles: Shoot of your enemies helmets with this highly accurate scoped Rifle.
-Artillery: Rain fire on your enemies with infantry support guns, field guns and trench mortars.

Other Links
TaleWorlds Thread
Flying Squirrel Entertainment Thread
Steam Group
Mundus Bellicus Thread(French)

Installation Instructions
 To get the latest version of the mod, first install 1.0 and then install the 1.21 patch.

Image RSS Feed Latest Screens
French Sentry Uniform & Armor French Rifle Grenadier Equipment Render French Rifle Grenadier
Blog RSS Feed Report abuse Latest News: Developer Blog #3 - Revival Plans, Iron Europe 2.0

17 comments by Rigadoon on Aug 4th, 2014

Hopefully, the lack of new information hasn't given the impression that the mod has been abandoned. The team has been hard at work improving the mod, taking into consideration the suggestions and criticism we have received. All aspects of the mod will be refined and some widely requested new features will be added. These changes will culminate in a large update called Iron Europe 2.0. This developer blog will cover a small portion of our overall plans for the update. 

More dynamic gameplay is one of our main focuses. An issue that lots of people have reported is that on each map, the factions will always capture and hold the same flags, round after round. Due to the respawning of defenders and lack of cover, it is almost impossible to capture points, leading to repetitive gameplay. A start to fixing this is to lock spawning on flags where combat is happening. This will remove the frustrating moments when you're trying to cap a flag and get shot in the back due to a spawning defender. As well, our current maps will be reworked to provide more cover, allowing for easier movement between flags. New maps will also be made with this in mind. As a result of these changes, game-play will be much less repetitive and more tactical.

As many of you have guessed, the United Kingdom will be making its appearance in IE 2.0. A big thanks to Docm, his contribution of a Canadian Uniform gave us a huge head start. 

 We have plans to add different regiments to each faction, meaning that you might see Scottish, Canadian, Australian and other Dominion troops as part of the new UK faction as well as the Foreign Legion and Bavarians for France and Germany, respectively. However, depending on how we progress in the coming weeks, they may or may not be part of the upcoming update. Still, if there is a particular regiment you would like to see in the game, let us know and we would be happy to consider your suggestion. 

More info on our plans for Iron Europe 2.0 will be released in future developer blogs. We believe that an update of this size will be able to revive the mod as there is plenty of room for improvement and NW still maintains a sizable player-base. If you enjoyed playing the mod when it was populated, please help us to rebuild the community so that you can do so once again upon the release of IE 2.0. As always, thanks to those who continue to support us.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Patch 1.21

Patch 1.21

Apr 20, 2014 Patch 19 comments

Patch 1.21 fixes some issues in 1.2 and adds a couple new animations.

Patch 1.2

Patch 1.2

Mar 29, 2014 Patch 21 comments

Patch 1.2 is here. We apologize for the long wait for the patch. We have identified and fixed what we believe was the main issue causing the serious lag...

Iron Europe - WW1 Mod Patch 1.1

Iron Europe - WW1 Mod Patch 1.1

Feb 15, 2014 Patch 39 comments

- Added some active and alive agent and players checks to a few client side events - You can no longer attach bayonets to the Chauchat - Fixed the bandages...

Iron Europe - WW1 Mod Released!

Iron Europe - WW1 Mod Released!

Feb 14, 2014 Full Version 40 comments

Greetings everybody! The day you've been eagerly anticipating is finally here. For some of you, due to time zone differences, this may have com a bit...

Post comment Comments  (70 - 80 of 682)
manape Apr 13 2014, 12:49pm says:

I have expeienced a bug when installing it does not install all the needed files and it bothers me because i cant play the mod (ps sorry my english)

+2 votes     reply to comment
Rigadoon Apr 15 2014, 2:54pm replied:

Can you provide more information such as how you know it is not installing all needed files?

+2 votes     reply to comment
SantaofDeath Apr 11 2014, 9:19am says:

Got back to playing this the other day and happily contributed piles of my own corpses to the Western Front. Keep up the good work! I look forward to having myself massacred by new German weapons in the future.

+2 votes     reply to comment
Guest Apr 1 2014, 5:22am says:

Problem is all the servers are running 1.1 or lower xD, no one seems to be playing it yet!

+1 vote     reply to comment
Rigadoon Apr 3 2014, 12:08am replied:

The official servers are all running 1.2.

+2 votes     reply to comment
Mersudin Mar 25 2014, 10:14pm says:

I really have problem, I download this mod 5 times and i try to instal "RUN" but all the time is writen that this mod need requires the Napoleonic Wars expansion for warband, wich i can get on the "teleworlds"
But i finde that and everything is the same, I install and try to again "RUN" the MOD, but ask me again to go in the site "teleworlds" to do that the same...
Please I need help!!


-1 votes     reply to comment
Rigadoon Mar 29 2014, 1:27am replied:

It sounds like you don't actually have the Napoleonic Wars Expansion. It's a DLC that you need to pay for and is required for this mod. Plus, it's Taleworlds, not teleworlds.

+1 vote     reply to comment
Valerian Mar 31 2014, 10:33am replied:

hahah! Teleworlds xD

+2 votes     reply to comment
Guest Mar 26 2014, 8:46pm replied:

This comment is currently awaiting admin approval, join now to view.

Guest Mar 21 2014, 11:43am says:

There are many Servers but nobody is playing this mod! It's totally dead!

+4 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Mount&Blade Warband: Napoleonic Wars Icon
Send Message
Release Date
Released Feb 13, 2014
Mod Watch
Track this mod
Community Rating



146 votes submitted.

You Say


Ratings closed.

Highest Rated (17 agree) 10/10

From my time with the press copy, I've found that this game is absolutely next-gen. Taking the already astounding M&B engine and taking it to all new heights. This includes the DirectX11 beard physics. I found the opening cutscene very emotional, it struck my soul and immersed me into the story-driven world of Iron Europe. The only downside to this game so far, is the lack of a download link. Edit: Download link has been released, as well as an update to the game platform to enable Oculus Rift…

Feb 14 2014, 5:46pm by IllusiveCam

Third Person Shooter
Embed Buttons

Promote Iron Europe - WW1 Mod on your homepage or blog by selecting a button and using the HTML code provided (more).

Iron Europe - WW1 Mod Iron Europe - WW1 Mod
Iron Europe - WW1 Mod
130 of 22,149
Last Update
1 week ago
680 members