Iron Europe is a World War I mod for the Mount&Blade Warband Napoleonic Wars DLC. Our goal is to immerse players in the brutal battles of WWI. Players will have the opportunity to fight it out, for France or for Germany, in the trenches and in no man's land. Play as an expendable rifleman grunt, a brave officer leading from the front, an artillerymen supporting your comrades from afar, or an elite assault trooper, spearheading attacks.Use bolt-action rifles, machine guns, and pistols to take down enemies from a distance or close in and engage in brutal hand to hand combat with knives, clubs, and the trusty bayonet. A host of features, including whistles, bleeding, bandaging, and grenades have been added to bring the WWI experience to life.

-Two Factions: French Third Republic, German Empire. Fight for the French Third Republic or the German Empire. These mighty titans of Europe have different strengths and weaknesses which players can discover and use to their advantage.
-Wide variety of classes: Each class is unique, with it's own advantages, disadvantages and equipment sets. Apart from typical, expected classes such riflemen, officers, and artillerymen, you'll have the opportunity to play as a support trooper, helping your comrades with ammunition and bandages. Or instead, be an elite Stormtrooper, serving the Vaterland by overrunning enemy defenses and striking deep into their territory. Yet more opportunities await you as a French trench sweeper, a Chauchat gunner or an armored German sentinel.
-Tons of New Weapons: A wide range of killing instruments are at your disposal including bolt-action rifles, revolvers, semi-autos, machine guns, knives, clubs and bayonets.
-Grenades: Use grenades to assault enemy positions. There are several different types, including both fuse and percussion grenades. Each has unique characteristics, for example, the M16 Stielhandgranate has long range but is awkward to carry while the F1 grenade can be carried in great numbers but cannot be thrown very far. Several Stielhandgranates can be bundled together to form a concentrated charge.
-Medical System: Taking a large amount of damage causes bleeding which can be stopped with bandages, carried by support troopers and medics. Medical Corp classes can provide treatment with morphine.
-Ammunition Crates: Support troops can carry ammo crates around the battlefield, allowing comrades caught in prolonged combat to resupply.
-Heavy Machine guns: Use heavy machine guns to hold of the enemy charge! Heavy machine guns can be moved around and are highly effective against anything that moves.
-Whistles: As an officer, rally your men and sound the charge with a whistle.
-Binoculars: Binoculars come in handy when you're a sniper, artilleryman or officer. Locate enemy positions and plan accordingly.
-Sniper Rifles: Shoot of your enemies helmets with this highly accurate scoped Rifle.
-Artillery: Rain fire on your enemies with infantry support guns, field guns and trench mortars.

Other Links
TaleWorlds Thread
Flying Squirrel Entertainment Thread
Steam Group
Mundus Bellicus Thread(French)

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French Sentry Uniform & Armor French Rifle Grenadier Equipment Render French Rifle Grenadier
Blog RSS Feed Report abuse Latest News: Developer Blog #2 - Patch 1.2

3 comments by Rigadoon on Mar 9th, 2014

Today's Developer Blog will talk about the team's work over the week on Patch 1.2 and show the new French Sentry and Rifle Grenadier classes.

The biggest priority was, of course, to figure out a solution to the lag issues that have been plaguing servers reaching more than 80 players. Thankfully, the FSE team took the time to help us identify the issue and we're fairly certain that it has been fixed. However, we plan to test it extensively to confirm this. Additionally, we have reworked our BRF files, major reorganizing has been done and unnecessary resources have been deleted. This should further improve performance. If the testing goes well, 100-200 people playing on a server should no longer be a problem.

As well, we've worked to flesh out our current factions. New classes, weapons and uniforms have been added. Two major things that'll be shown in this blog are the French Sentry and Viven-Bessiere rifle grenades. 

Many have requested a French sentry to counter the German one so here it is. This one was a bit more difficult than the German one as French experiments with body armour were not as successful as the Germans. However, doing some research, I've found some types of French armour that wouldn't be completely unlikely to be seen on a French lookout in 1916-1917. He wears a chest plate, an Adrian stomach guard and Adrian shoulder guards. All of these were produced and issued in large numbers but were typically discarded due to the discomfort they caused.

French Sentry Uniform & ArmorNew French Sentry Class

Here's the Viven-Bessiere rifle grenade that the French Rifle Grenadier class will be getting.

French Rifle Grenadier Equipment Render

The VB grenade was the most widely used French rifle grenade of the war. A cup launcher was attached to the rifle to hold the grenade in place for the bullet to strike it. Unlike many rifle grenades at the time which required blanks, VB which could be fired with a normal round, which avoided the problem of nasty accidents happening when the wrong ammunition was used. It was a very effective weapon, significantly boosting the firepower of infantry units, and had a significant impact in shaping French late-war infantry tactics. There may be concerns that France is getting too many new toys this update, but don't worry, Germany will have some surprises of its own either in the 1.2 patch or the next.

French Rifle Grenadier

Unfortunately, I don't have an exact date for the patch release, but I can say that it's going to be soon. We are aware that server population has gone down quite a bit since the release but know that this will not stop the team from periodically improving the mod. Hopefully, the 1.2 patch and subsequent updates will help the situation. However, the team alone cannot keep the mod alive. We need you guys, the community, to continue supporting us as you have the in past, spreading the mod and simply playing it. Thanks for joining us on this Dev Blog!

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Patch 1.21

Patch 1.21

Apr 20, 2014 Patch 16 comments

Patch 1.21 fixes some issues in 1.2 and adds a couple new animations.

Patch 1.2

Patch 1.2

Mar 29, 2014 Patch 21 comments

Patch 1.2 is here. We apologize for the long wait for the patch. We have identified and fixed what we believe was the main issue causing the serious lag...

Iron Europe - WW1 Mod Patch 1.1

Iron Europe - WW1 Mod Patch 1.1

Feb 15, 2014 Patch 39 comments

- Added some active and alive agent and players checks to a few client side events - You can no longer attach bayonets to the Chauchat - Fixed the bandages...

Iron Europe - WW1 Mod Released!

Iron Europe - WW1 Mod Released!

Feb 14, 2014 Full Version 40 comments

Greetings everybody! The day you've been eagerly anticipating is finally here. For some of you, due to time zone differences, this may have com a bit...

Post comment Comments  (50 - 60 of 656)
Mersudin Mar 25 2014, 10:14pm says:

I really have problem, I download this mod 5 times and i try to instal "RUN" but all the time is writen that this mod need requires the Napoleonic Wars expansion for warband, wich i can get on the "teleworlds"
But i finde that and everything is the same, I install and try to again "RUN" the MOD, but ask me again to go in the site "teleworlds" to do that the same...
Please I need help!!


-1 votes     reply to comment
Rigadoon Mar 29 2014, 1:27am replied:

It sounds like you don't actually have the Napoleonic Wars Expansion. It's a DLC that you need to pay for and is required for this mod. Plus, it's Taleworlds, not teleworlds.

+1 vote     reply to comment
Guest Mar 26 2014, 8:46pm replied:

This comment is currently awaiting admin approval, join now to view.

Guest Mar 21 2014, 11:43am says:

There are many Servers but nobody is playing this mod! It's totally dead!

+4 votes     reply to comment
Valerian Mar 20 2014, 8:02pm says:

Hello everyone, dropped by to say hi and how is it going? mod still in progress? hope all turns out well. Why is there no more servers of iron europe in game?....

+3 votes     reply to comment
Betaknight Mar 21 2014, 1:00pm replied:

We are still active. We work all week and all year. Head over to the FSE Forums and try out the Beta patch now! :)

+4 votes     reply to comment
DarkMajor21 Mar 18 2014, 12:48am says: Online

Having trouble getting it installed, I have the expansion but the installer says I do not have it.

+2 votes     reply to comment
Rigadoon Mar 18 2014, 7:36pm replied:

-Press Windows + R
-Type regedit
-Head to HKCU - HKEY Current user
-Open the software folder
-Head to MountAndBladeWarbandKeys
-Right click on MoutnAndBladeWarbandKeys
-Click on New String Value
-Enter serial_key_nw as name
-Enter your serial key as value, which you can retrieve by right clicking on your Mount & Blade Warband on steam or from your buying receipt.

+3 votes     reply to comment
DarkMajor21 Mar 18 2014, 9:05pm replied: Online

Sweet that worked! Thanks!

+3 votes     reply to comment
Guest Mar 16 2014, 1:14pm says:

I hope you create the single playar for this mod with new map not the calaradian ******** cause we're not always online to play the multiplayer and thank you for this mod

+2 votes     reply to comment
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Release Date
Released Feb 13, 2014
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139 votes submitted.

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Highest Rated (17 agree) 10/10

From my time with the press copy, I've found that this game is absolutely next-gen. Taking the already astounding M&B engine and taking it to all new heights. This includes the DirectX11 beard physics. I found the opening cutscene very emotional, it struck my soul and immersed me into the story-driven world of Iron Europe. The only downside to this game so far, is the lack of a download link. Edit: Download link has been released, as well as an update to the game platform to enable Oculus Rift…

Feb 14 2014, 5:46pm by IllusiveCam

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