- Added some active and alive agent and players checks to a few client side events - You can no longer attach bayonets to the Chauchat - Fixed the bandages...
Iron Europe is a World War I mod for the Mount&Blade Warband Napoleonic Wars DLC. Our goal is to immerse players in the brutal battles of WWI. Players will have the opportunity to fight it out, for France or for Germany, in the trenches and in no man's land. Play as an expendable rifleman grunt, a brave officer leading from the front, an artillerymen supporting your comrades from afar, or an elite assault trooper, spearheading attacks.Use bolt-action rifles, machine guns, and pistols to take down enemies from a distance or close in and engage in brutal hand to hand combat with knives, clubs, and the trusty bayonet. A host of features, including whistles, bleeding, bandaging, and grenades have been added to bring the WWI experience to life.
-Two Factions: French Third Republic, German Empire. Fight for the French Third Republic or the German Empire. These mighty titans of Europe have different strengths and weaknesses which players can discover and use to their advantage.
-Wide variety of classes: Each class is unique, with it's own advantages, disadvantages and equipment sets. Apart from typical, expected classes such riflemen, officers, and artillerymen, you'll have the opportunity to play as a support trooper, helping your comrades with ammunition and bandages. Or instead, be an elite Stormtrooper, serving the Vaterland by overrunning enemy defenses and striking deep into their territory. Yet more opportunities await you as a French trench sweeper, a Chauchat gunner or an armored German sentinel.
-Tons of New Weapons: A wide range of killing instruments are at your disposal including bolt-action rifles, revolvers, semi-autos, machine guns, knives, clubs and bayonets.
-Grenades: Use grenades to assault enemy positions. There are several different types, including both fuse and percussion grenades. Each has unique characteristics, for example, the M16 Stielhandgranate has long range but is awkward to carry while the F1 grenade can be carried in great numbers but cannot be thrown very far. Several Stielhandgranates can be bundled together to form a concentrated charge.
-Medical System: Taking a large amount of damage causes bleeding which can be stopped with bandages, carried by support troopers and medics. Medical Corp classes can provide treatment with morphine.
-Ammunition Crates: Support troops can carry ammo crates around the battlefield, allowing comrades caught in prolonged combat to resupply.
-Heavy Machine guns: Use heavy machine guns to hold of the enemy charge! Heavy machine guns can be moved around and are highly effective against anything that moves.
-Whistles: As an officer, rally your men and sound the charge with a whistle.
-Binoculars: Binoculars come in handy when you're a sniper, artilleryman or officer. Locate enemy positions and plan accordingly.
-Sniper Rifles: Shoot of your enemies helmets with this highly accurate scoped Rifle.
-Artillery: Rain fire on your enemies with infantry support guns, field guns and trench mortars.
Welcome to the first of many Dev Blogs. Basically, they are the Updates from the development stage except now they are focused on delivering the latest news on the team's efforts to expand and improve the mod.
February 14, 2014 was certainly a day to be remembered. The day before, Iron Europe reached #1 on ModDB, becoming the most popular of 21,000 other mods. This was a huge surprise for the team as, in other updates, we only managed to reach the forties or fifties. Other accomplishments of IE's fans includes overloading five mirrors in two minutes, getting 27,000 ModDB hits in one day, and reaching a new 'Members Online' record on FSE forums. We thank each and every one of you for your support, it truly was what allowed us to come so far.
It was rough at first as, as mirrors went down and we realized that once servers reached more than 80 players, very bad lag started to kick in. However, the situation improved significantly once more mirrors were put up and servers were capped at 100. Over the night(for my time zone), the NA and EU servers were always near full, hundreds of people were playing the mod. It wasn't the best mod release, but all in all, it was fairly successful. DanyEle, Olafson, and Vincenzo worked to improve the mod which resulted in today's 1.1 Patch. It fixed multiple bugs and performance was improved. Asking around the servers, the patch did seem to help significantly, but the lag issues and crashes were still apparent. We apologize for those who's gameplay experiences have been affected by the lags and crashes and we will continue working to improve it.
Thanks for sticking with us so far, and I hope you all continue to do so as the mod is further expanded. The next developer blog will give more details on what you can expect for future patches. Keep reporting bugs and letting us know how we can make Iron Europe more fun. As well, don't forget to continue spreading the word of the mod around! Until next time.
Highest Rated (16 agree) 10/10
From my time with the press copy, I've found that this game is absolutely next-gen. Taking the already astounding M&B engine and taking it to all new heights. This includes the DirectX11 beard physics. I found the opening cutscene very emotional, it struck my soul and immersed me into the story-driven world of Iron Europe. The only downside to this game so far, is the lack of a download link. Edit: Download link has been released, as well as an update to the game platform to enable Oculus Rift…
Feb 14 2014, 5:46pm by IllusiveCam