Invasion 1944 2.65 Patch
Feb 10, 2013 Patch 2 commentsVarious fixes. Extract and overwrite files from 2.6 full release and 2.61, 2.62, 2.63, and 2.64 patches.
22 comments by Invasion1944 on Mar 15th, 2013

Work has begun on an ArmA 3 version of our extensive WW2 total conversion mod. For those unfamiliar with our work, our total conversion as we prefer to call it, Invasion 1944 is a World War Two based combined arms simulation. We've previously released dedicated versions for the original Operation Flashpoint (now ArmA:Cold War Assault), ArmA, Arma2, and Combined Operations.
The ArmA3 release will not be a direct port of the existing mod from ArmA2, rather we'll be focusing content of the initial release using only the highest quality work, and starting to replace older models that don't look as good as they once did in the new engine. We'll also be looking to take advantage of all the new features such as the new clothing slots for customizing your soldiers and better physics for vehicle handling.
As always our prime focus will be on the western front conflict, but we are open to branching out and exploring more than France, with ArmA3's base setting of the Greek islands a Mediterranean setting seems like a great choice for a new terrain and conflict to explore. We're also not limiting exclusively to the year 1944 so let us know what you'd like to see. The ideas currently being tossed around are Sicily, Italy, and Africa, with the odd mention of Holland. We will be porting some of the current maps but not all of them, as a lot of ArmA2 content will have to be replaced (or ported with BI's permission) before they can be released.
We'd love to hear from the community about where you would like to see the mod going, what features you'd like to see, what bits from the current or old versions you want back, and most of all what you enjoy playing, whether its huge team versus team multiplayer missions, focused solo campaigns, small co-op scenarios, or large scale persistent battlefields (hey we can dream!) let us know.
Invasion 1944
2013
Invasion-1944.com
Various fixes. Extract and overwrite files from 2.6 full release and 2.61, 2.62, 2.63, and 2.64 patches.
Various fixes. Extract and overwrite files from 2.6 full release and 2.61, 2.62, and 2.63 patches.
Various fixes. Extract and overwrite files from 2.6 full release and 2.61 and 2.62 patches.
Various fixes. Extract and overwrite files from 2.6 full release and 2.61 patch.
Various fixes. Extract and overwrite files from 2.6 full release.
Invasion 1944 v2.6 7Zip, download from MODDB or www.invasion-1944.com
Highest Rated (4 agree) 10/10
SUPER AMAZING. THERE IS NOTHING LIKE THIS IN THE WHOLE WORLD. DOWNLOAD. BUY. PLAY. ENJOY. BLOW. YOUR. MIND!!!!!!
Feb 26 2012, 4:29pm by Gervaise
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,,Hi Guys, can you add the Russians, please?
I would like to fight on the east side but i don't know any russian ww2 mod who is downloadable... :( " Is my question, too (:
We will not be adding "The Russians" to I44. I suggest you might like to check out the commercial game Iron Front which covers this section of the war and started as an A2 mod.
Hm okay good to know, maybe i'll buy it :) But will you add them to Arma 3 if it is modable? :)
You could also check out Red Orchestra 2: Heroes of Stalingrad, it's basted on the German invasion of Stalingrad, it has some pretty hectic multiplayer that gets super intense.
i have an error that says Inculde file hsim/editor_h/Data/Scripts/dikCodes.h not found plz help
Hi i was woundering if i have to download 2.6 then the patchs or just the 2.63
You need to download 2.6, 2.61, 2.62, 2.63 and install them in the correct order. If unsure I highly recommend Play with Six which can download and install the mod for you available here: Invasion-1944.com
the six thing is not working but i need help with this file hsim/editor_h/Data/Scripts/dikCodes.h not found
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