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Stalkers, you want to travel in a open Zone. This freeplay mod is for you. I use two greatest mods as base, the FreePlayStart by Xiani and the Stalker Map Pack by Kostyan et al. This mod add new spawn in empty levels, modify level geometry for few levels and add news ones. And more features are coming...Now, your Zone is extended and it is coming to life.

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ITZ levels list

3 years ago Feature 4 comments

Vanilla levels:

  • l12_stancia and l12_stancia 2 => replaced by stancia2 from build 1472
  • l10u_radar_bunker => replaced by another version (community level)

Kostyan Stalker Map Pack with addons:

  • Atp_for_test_22 (aimap correction needed)
  • av_peshera (aimap correction needed)
  • aver (aimap correction needed)
  • lost-village (aimap correction needed)
  • peshera (aimap correction needed)
  • predbannik (aimap correction needed)
  • puzir (aimap correction needed)
  • generators (aimap correction needed)
  • warlab (aimap correction needed)
  • swamp_old (aimap correction needed)
  • yantar_old (aimap correction needed)
  • garbage_old (aimap correction needed)
  • dead_city => deleted and replaced by another one
  • CS_agroprom_underground
  • CS limansk
  • CS marsh
  • CS red_forest
  • CS hospital
  • CoP zaton
  • CoP jupiter
  • CoP jupiter_underground
  • CoP labx8
  • CoP pripyat

Community levels:

  • red draw bar
  • cartographer_place (geometry rework needed)
  • Hiding Road
  • Dark Forest (geometry rework needed)
  • Collector22
  • Secret Black Digger

GSC levels:

  • m91 (subtrain station)
  • village (litlle house in forest) (geometry rework needed)
  • Darkscape (correction needed)
  • DeadMil (geometry rework needed)
  • MilRad (geometry rework needed)
  • Darkdolina (geometry rework needed)

Russian 1.0008 MP Patch:

  • mp_station (geometry rework needed)
  • mp_depository (geometry rework needed)

My own levels:

  • Bog (released, details rework needed)
  • Duga area (standby project)
  • Bridge on the Pripyat River (project based on GSC Concept Art)
  • Trucks cimetery

Borovos - September 2012

Npc vs Mutants Relationships

Npc vs Mutants Relationships

3 years ago Starting a mod 2 comments

I would like to recreat the old Dark Stalker faction. This guys are totaly friend with all mutants species and vice versa. So, I thought "How can I do?...

Bog level Demonstration

Bog level Demonstration

3 years ago Demo 5 comments

It's a beta demo of my first level, Bog area. It contains a marsh level with forest and deserted scientific bunker. Beware, this demo need 1.0006 SuperBin...

ITZ Depository Demo

ITZ Depository Demo

3 years ago Demo 10 comments

This is my first demo for Into The Zone mod. This one include a single level where you can walk and explore this little area. Please, report me all CTD...

Post comment Comments  (20 - 30 of 33)
Borovos Creator
Borovos Jul 14 2012 says:

Last screens come from a new level that i'm creating since yesterday.

Now, I don't have name for it.

I was inspired by one video in SoC, when Strelok is leaving Doc and is going back to the center of the Zone.

+3 votes   reply to comment
Borovos Creator
Borovos Jul 18 2012 replied:

After 5 days of work, my "Bog" level is being born.
So, a new video is online.

+5 votes   reply to comment
Das_P0m Jul 20 2012 replied:

Looks like a huge area.
You're also using some meshes from COP, right?
There was a tree anomaly^^

But what i dont see, is the some affinity the scene where strelok left the doc.
There is more forest in the background... a lot of more forest.

But the level looks quite nice.

+2 votes     reply to comment
[TZP]SeeZ0 Jul 9 2012 says:

Nice compilation, looks promising!

+2 votes     reply to comment
IGotzNoSkittles78 Jul 7 2012 says:

What you're doing is amazing, take as much time you need with your mod. Good luck.

+4 votes     reply to comment
Borovos Creator
Borovos Jul 7 2012 says:

I'm finishing Depository. I'll compile it in high quality this night.
And I'll upload it for demonstration/test tomorrow.

All comments (positive or negative) will be welcome.

+2 votes   reply to comment
Borovos Creator
Borovos Jul 8 2012 replied:

I'm sorry. New demo was upload since few hours, but i'm waiting authorization.
Maybe could you test it tomorrow or later.

+2 votes   reply to comment
Borovos Creator
Borovos Jul 5 2012 says:

Yes it's CS marsh.

Last year, I maked spawn for old swamp, but I need to remake it now.
As I worked with, i lost all my previous modification (CS marsh, old swamp and Predbannik levels).

Aiwrapper can only convert all.spawn to level.spawn for vanilla maps, not for addon. And i change game.graph too.

+2 votes   reply to comment
Borovos Creator
Borovos Jul 4 2012 says:

Thank you guys

Open a moddb page forces me to work more on my mod.
I'm working on Depository. I'm adding spawn and I'm correcting few mistakes with geometry.

When Depository will be done in hight quality, i'll publish a single level demo.

About mod release date, it's not time to speak about it.
I just restart work. Maybe in one year or more.

It isn't a simple merge mod, i remake spawn for all levels except vanillas.

If you want to see (or see again) an old example of my work:


+2 votes   reply to comment
Das_P0m Jul 5 2012 replied:

Take your time, nut dont let this mod die.
There are so many good ideas which sadly end up in dead mods.
And this one semms to have a lot of good ideas!

About the videos... its the marsh from CS, isn't it?
Not the swamp_old... that one should look different.

+2 votes     reply to comment
Das_P0m Jul 4 2012 says:

WOW! This looks quite amazing!
Good luck to your work and I hope to see this mod ready in time.

+2 votes     reply to comment
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Into The Zone
Into The Zone
Last Update
2 years ago
93 members