The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

Stalkers, you want to travel in a open Zone. This freeplay mod is for you. I use two greatest mods as base, the FreePlayStart by Xiani and the Stalker Map Pack by Kostyan et al. This mod add new spawn in empty levels, modify level geometry for few levels and add news ones. And more features are coming...Now, your Zone is extended and it is coming to life.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media

ITZ levels list

Feature 4 comments

Vanilla levels:

  • l12_stancia and l12_stancia 2 => replaced by stancia2 from build 1472
  • l10u_radar_bunker => replaced by another version (community level)

Kostyan Stalker Map Pack with addons:

  • Atp_for_test_22 (aimap correction needed)
  • av_peshera (aimap correction needed)
  • aver (aimap correction needed)
  • lost-village (aimap correction needed)
  • peshera (aimap correction needed)
  • predbannik (aimap correction needed)
  • puzir (aimap correction needed)
  • generators (aimap correction needed)
  • warlab (aimap correction needed)
  • swamp_old (aimap correction needed)
  • yantar_old (aimap correction needed)
  • garbage_old (aimap correction needed)
  • dead_city => deleted and replaced by another one
  • CS_agroprom_underground
  • CS limansk
  • CS marsh
  • CS red_forest
  • CS hospital
  • CoP zaton
  • CoP jupiter
  • CoP jupiter_underground
  • CoP labx8
  • CoP pripyat

Community levels:

  • red draw bar
  • cartographer_place (geometry rework needed)
  • Hiding Road
  • Dark Forest (geometry rework needed)
  • Collector22
  • Secret Black Digger


GSC levels:

  • m91 (subtrain station)
  • village (litlle house in forest) (geometry rework needed)
  • Darkscape (correction needed)
  • DeadMil (geometry rework needed)
  • MilRad (geometry rework needed)
  • Darkdolina (geometry rework needed)

Russian 1.0008 MP Patch:

  • mp_station (geometry rework needed)
  • mp_depository (geometry rework needed)

My own levels:

  • Bog (released, details rework needed)
  • Duga area (standby project)
  • Bridge on the Pripyat River (project based on GSC Concept Art)
  • Trucks cimetery

Borovos - September 2012

Npc vs Mutants Relationships

Npc vs Mutants Relationships

Starting a mod Tutorial 2 comments

I would like to recreat the old Dark Stalker faction. This guys are totaly friend with all mutants species and vice versa. So, I thought "How can I do?...

Bog level Demonstration

Bog level Demonstration

Demo 5 comments

It's a beta demo of my first level, Bog area. It contains a marsh level with forest and deserted scientific bunker. Beware, this demo need 1.0006 SuperBin...

ITZ Depository Demo

ITZ Depository Demo

Demo 10 comments

This is my first demo for Into The Zone mod. This one include a single level where you can walk and explore this little area. Please, report me all CTD...

Post comment Comments  (10 - 20 of 33)
Borovos Creator
Borovos

I remaked my project levels list. It's here: Moddb.com

Reply Good karma+2 votes
Armageddon104
Armageddon104

The danger zone???

Reply Good karma Bad karma+2 votes
The_Deader
The_Deader

We might have to take a ride there

Reply Good karma Bad karma+2 votes
Borovos Creator
Borovos

Sorry, i don't understand.

If you would like to see if this zone is dangerous, you could download new demo and test it. Upload is running.

Reply Good karma+6 votes
Xen-28
Xen-28

Pls tell me the release date ?

What patch do i need

Reply Good karma Bad karma+2 votes
Borovos Creator
Borovos

I don't know. Maybe in one or two years or more.
But i'll release level demonstration as far as possible.

About patch, this mod need world wide 1.0006 patch with SuperBin.
Without this one, you'll obtain a lot of random CTD as in CoP or Cs level.
Mod is good with 1.0005, but it need static light and very slow distance vision in few maps.

I didn't use 1.0005 SuperBin, because it corrupts saves.

Reply Good karma+1 vote
Borovos Creator
Borovos

Sorry, I wanted to upload Bog demonstration last sunday but nope.

I added more trees and bushes, so i needed to remake aimap.
And I'm adding spawn now. I need too refine details.

I hope that it'll be ready for this weekend.

Cause real life, i'll not have acces to internet for few weeks.
I would like to upload this Bog level before it.

Reply Good karma+2 votes
Borovos Creator
Borovos

Hello guys

I'm back. I'll upload Bog level demo soon.

I'm starting work on old gsc Milrad level now. Look news screens.

Reply Good karma+4 votes
Brca95
Brca95

I must say that this mod looks very good. Keep up the god work! =)

Reply Good karma Bad karma+4 votes
Borovos Creator
Borovos

Last screens come from a new level that i'm creating since yesterday.

Now, I don't have name for it.

I was inspired by one video in SoC, when Strelok is leaving Doc and is going back to the center of the Zone.

Reply Good karma+3 votes
Borovos Creator
Borovos

After 5 days of work, my "Bog" level is being born.
So, a new video is online.

Reply Good karma+5 votes
Das_P0m
Das_P0m

Looks like a huge area.
You're also using some meshes from COP, right?
There was a tree anomaly^^

But what i dont see, is the some affinity the scene where strelok left the doc.
There is more forest in the background... a lot of more forest.

But the level looks quite nice.

Reply Good karma Bad karma+2 votes
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Icon
S.T.A.L.K.E.R. Shadow of Chernobyl
Creator
Contact
Send Message
Release date
Mod watch
Start tracking
Share
Style
Embed Buttons
Link to Into The Zone by selecting a button and using the embed code provided more...
Into The Zone
Statistics
Last Update
Watchers
93 members
Downloads
2
Articles
2