Integration: The Stranded Light includes more than 80 quests with a strong emphasis on thinking, character interaction, choices, consequences, and lore. It delivers a seamless integration of Cyrodiil and Shivering Isles along with other lore races. A new, joinable guild plays an important role in many of the quests, which are unlike any in Vanilla Oblivion: A bit thinking, often multiple solutions, quite heavy on social skills. It also reaches beyond the typical mold of quest mods, seeking to enrich the existing game world as whole. The quests in Integration: The Stranded Light don't all follow a single storyline. It's more like a collection of somewhat intertwined short stories than an epic novel.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS feed Report content Merendin Hall, portraits of the founders. (view original)
Merendin Hall, portraits of the founders.
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:


Upon first entering the new guild hall these will be some of the first things you see. Each new member to the main guild hall will add a new portrait to the wall.

Paintings play a very important role in the guild's quest for acceptance, and in time you may purchase some such paintings for your houses.

Feb 11th, 2010
Embed Thumb
RSS feed