A Half-Life 2 leak-themed mod, in an attempt to establish the dark atmosphere of the old concepts. Our goal isn't to completely remake the entire storyline, but to add maps that are worth playing, most of them being our own. We will release it once we all agree that it is done, which is why we don't have clear release date.

Credits so far:
Josh Zemlinsky - Mapping, porting, modelling.
TheZealot - Leader, mapping, coding
Sven - Inspired thoughts of starting our own leak mod, he started it all.
umis1972 - Coding
Zedmarine - Mapping
Freekill - General help
Doomlord - Mapping
Hgrunt - Granting permission to modify his vertigo maps
Snood - Gasmask citizen, Combot, and Metrocop
95Navigator - Mapping
Natak/Mambridge - Mapping, Modelling.
LeonelC - Perfected the mod's logo
Brush.Titizen - Cremator Mortar Synth, coding help.
Ownederd - Sound

Image RSS Feed Latest Screens
d1_c17_04 Remade (WIP) d1_quarry_01 (e3_town) d1_c17_01 - New Sewers
Blog RSS Feed Report abuse Latest News: Now remaking the storyline, with a catch.

5 comments by TheZealot on Apr 1st, 2013

focus more on Gordon Freeman's physical appearance in the source engine, in which he is a completely featureless slate of a man. This will be significant in that Gordon will have struggles with his identity. We will also use a new art style for the story, something that only Checkerboarded Hopes and Checkerboarded Hopes 2 have taken notice of, with the dystopian pink & black checkerboarded City 17 designed to keep the citizens docile. The player's main objective will be to destroy the texture exchange which replaces all of the textures and objects with checkerboards and renegade non-solid ERROR signs. This is when the uprising will begin and that Gordon Freeman will realize, just because he is an untextured grey version of himself, actions speak louder than appearance.  He will be assisted by a mysterious man named Akbar Akbar.

Akbar, a powerful vampire, was burnt when the Mother and Father, Akasha and Enkil, were put into the sun. He resides in Antioch, in search of the Mother and Father, and leaves his victims on the steps of the Temple.

Akbar threatens to kill Pandora unless Marius allows him to see and drink from the ancient couple. He drains Pandora to near death before Marius allows him to see the Mother and Father, and is later destroyed by Akasha when he attempts to drink from her.

Here is the final version of City 17:

City 17 final version

Here is footage of the main enemies of Insolence:

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Update #1

Update #1

Sep 17, 2012 Patch 3 comments

Extract the insolence folder to your sourcemods folder and click replace all if prompted. Changelog: -Made the OICW have a zoom feature instead of a busted...

a ruins map that doesnt suck

a ruins map that doesnt suck

Sep 9, 2012 Singleplayer Map 1 comment

With Insolence, came a map named ruins13. It sucked. Completely. This is a completely remastered version of the same map. Read the description for more...

Camocity

Camocity

Aug 28, 2012 Singleplayer Map 1 comment

A singleplayer map restored from the WC mappack. Might also be the best looking map in the mod. Maybe not, but at least it isnt fullbright!

Patch 1

Patch 1

Aug 28, 2012 Patch 5 comments

So I finally figured out how to fix the color correction issue. This should fix the color correction on the Air Exchange maps so you can actually see...

Public alpha version

Public alpha version

Aug 26, 2012 Full Version 20 comments

This is it, a few months of work now available. It may not be flawless, but we hope you enjoy it regardless.

Post comment Comments  (70 - 80 of 158)
95Navigator
95Navigator Aug 27 2012, 12:08pm says:

Ok, Im writing this out of complete desesperation to someone who can hear me. Anyone.

So, as buggy as the mod is, it came with a nice shiny fgd. As I wanted to map in Insolence itself, I decided to setup everything.

Everything is fine, except for one thing: the goddamn *redacted* grids are missing! Tried everything, nothing worked.

To someone of the team, could you please explain how did you setup the Insolence config? Please? Pretty please?

+2 votes     reply to comment
95Navigator
95Navigator Aug 27 2012, 4:16pm replied:

Nevermind fixed it.

+1 vote     reply to comment
Doomlord1992
Doomlord1992 Aug 27 2012, 7:16am says:

1. Tell me who's the genius that came up with the idea for Airex's lighting so I can rip his spinal cord out and shove it up what remains of his ***.
2. What schmuck compiled the maps? You can't see jack ******* **** in half of them. I know the old story was supposed to be dark and moody, but this is ridiculous. The other half is just fullbright epicness, most of them don't even work right. It isn't that hard to make a map work as intended, I should know.
Now pull your **** together and make the next version better.

+1 vote     reply to comment
LambdaCore21
LambdaCore21 Aug 27 2012, 10:28am replied:

FarT^ is credited? no wonder this Mod is the ****

0 votes     reply to comment
95Navigator
95Navigator Aug 27 2012, 7:55am replied:

Yea, I couldnt see ****. I turned the color correction off and it was fixed.

+1 vote     reply to comment
Doomlord1992
Doomlord1992 Aug 27 2012, 10:31am replied:

It was off.

0 votes     reply to comment
TheZealot
TheZealot Aug 26 2012, 6:21pm says:

THIS week is THE week, lads. If you don't know what I mean by this, then you'll understand soon enough.

+1 vote     reply to comment
TheZealot
TheZealot Aug 26 2012, 7:08pm replied:

Oh, now it's even closer than before, it could be tonight, tomorrow, or the day after tomorrow. Can you feel it approaching?

+1 vote     reply to comment
TheZealot
TheZealot Aug 26 2012, 9:34pm replied:

Looks like it's tonight, then.

+1 vote     reply to comment
TheZealot
TheZealot Aug 25 2012, 10:43pm replied:

Yep, and his special attack will be to strike paranoia into the audience to the point where they start to brutally murder each other.

+1 vote     reply to comment
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Half-Life 2: Episode Two Icon
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E3 Studios
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