A Half-Life 2 leak-themed mod that attempts to recreate the dark atmosphere of the original storyline. Our goal isn't to completely remake the entire storyline, but to add maps that are worth playing, <- this was the original plan, but now we are remaking the storyline. We will release it once we all agree that it is done, which is why we don't have clear release date.

Credits so far:
danielmm8888 - Coding
Josh Zemlinsky - Mapping, porting, modelling.
OkibiHatake - Granting permission to use his content
TheZealot - Leader, mapping, coding
Sven - Inspired thoughts of starting our own leak mod, he started it all.
umis1972 - Coding assistance and advice
Freekill - General help
Doomlord - Mapping
Hgrunt - Granting permission to modify his vertigo maps
Snood - Gasmask citizen, Combot, and Metrocop
95Navigator - Mapping
Mambridge - Mapping, Modelling.
LeonelC - Perfected the mod's logo
Cvoxalury - Cremator, Mortar Synth, DI Assets.
Ownederd - Sounds
ParticleGhost - Contributed MP5K sounds
Harrison Taylor - Mapping
EvilP - Contributor
Theuaredead - Barney model
CrazyBubba - Porting models from the leak

-npc_cremator (courtesy of Dark Interval's dev)
-npc_crematoa (allied version of cremator dressed in orange)
(courtesy of Dark Interval's dev)

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RSS feed Articles


1 year ago News 9 comments

In light of recent events, we have rebooted Insolence's development under a new name: Terminus. However, this is not the end of Insolence. Not by a long shot. I am planning on working on Insolence as a solo project while also working on Terminus and a release will come sooner than later as a base mod for mappers, possibly with a few .vmfs if there's enough demand for them. This is not a bad thing, Terminus will be reusing most of Insolence's assets, if not all of them. This includes the coding. The mod ain't dead.

Video Update: nether_01 by Mambridge

Video Update: nether_01 by Mambridge

1 year ago News 7 comments

Because we believe a little media never hurts anybody.

News Update: We are Alive!; That Media Update; The Endless Search for Talent

News Update: We are Alive!; That Media Update; The Endless Search for Talent

1 year ago News 9 comments

After some time of inactivity, we want to update you guys a bit on what is truly going on in the development of Insolence.

Now remaking the storyline, with a catch.

Now remaking the storyline, with a catch.

2 years ago News 7 comments

We have been incredibly busy with Insolence, and now we have chosen to take the next step. We will be remaking the storyline from the ground up, but with...

current entity list

current entity list

3 years ago News 9 comments

Know how to code, and available? Why don't you come on over and help us out?

RSS feed Downloads
Update #2

Update #2

2 years ago Patch 49 comments

Well...Here you go. Changelog: -Sniper Rifle now has a distance firing sound. -Metrocops fire their pistols faster. -Shotgun now has a world model that...

Update #1

Update #1

3 years ago Patch 4 comments

Extract the insolence folder to your sourcemods folder and click replace all if prompted. Changelog: -Made the OICW have a zoom feature instead of a busted...

a ruins map that doesnt suck

a ruins map that doesnt suck

3 years ago Singleplayer Map 2 comments

With Insolence, came a map named ruins13. It sucked. Completely. This is a completely remastered version of the same map. Read the description for more...



3 years ago Singleplayer Map 1 comment

A singleplayer map restored from the WC mappack. Might also be the best looking map in the mod. Maybe not, but at least it isnt fullbright!

Color Correction Patch

Color Correction Patch

3 years ago Patch 6 comments

So I finally figured out how to fix the color correction issue. This should fix the color correction on the Air Exchange maps so you can actually see...

Public alpha version (OLD)

Public alpha version (OLD)

3 years ago Full Version 23 comments

This is it, a few months of work now available. It may not be flawless, but we hope you enjoy it regardless. 10/27/2013: Keep in mind that this is extremely...

Post comment Comments  (30 - 40 of 365)
Doomhammer59 Nov 7 2014 says:

yee, thankes man.:)

+1 vote     reply to comment
Doomhammer59 Nov 6 2014 says:

TheZealot, but the work for insolence mod, are not stoping ?

+1 vote     reply to comment
TheZealot Creator
TheZealot Nov 7 2014 replied:

Not completely, no.

+2 votes   reply to comment
TheZealot Creator
TheZealot Nov 5 2014 says:

So, to those of you who are wondering when the next update will be: Well, it will be a while to say the least. Despite what some insults imply, I do have a life. I don't have nearly as much spare time as I used to since I graduated High School earlier this year, and that's as personal as I'm gonna get with this. If this answer doesn't satisfy you then I'm sorry for not being on my computer 24/7 working on this and having other priorities. That, and I'm mostly working on Terminus. Insolence development might pick up when Terminus is finished, whenever the hell that'll be...

+5 votes   reply to comment
BayExplosion Dec 26 2014 replied:

Amazing work bro. Let's hope it gets better than MI crap.

+2 votes     reply to comment
PunishedLamia Nov 9 2014 replied:

It's OK, we can wait. ;)

+2 votes     reply to comment
sonicbluu132 Oct 9 2014 says:

Im guessing its just me because i have no ******* clue on how to install this

+1 vote     reply to comment
TheZealot Creator
TheZealot Oct 13 2014 replied:

Extract it to steamapps/sourcemods. It may or may not require EP1 and EP2.

+2 votes   reply to comment
WaterMelon1 Aug 18 2014 says:

I got it woorking but on the first chapter WHERE THE **** DO I GO?

+1 vote     reply to comment
TheZealot Creator
TheZealot Aug 18 2014 replied:

Down the street and through the alley

+2 votes   reply to comment
SupaCubis Sep 7 2014 replied:

I have a question. May I add you on steam?

+1 vote     reply to comment
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Half-Life 2: Episode Two
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2 months ago
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