A Half-Life 2 leak-themed mod that attempts to recreate the dark atmosphere of the original storyline. Our goal isn't to completely remake the entire storyline, but to add maps that are worth playing, <- this was the original plan, but now we are remaking the storyline. We will release it once we all agree that it is done, which is why we don't have clear release date.

Credits so far:
danielmm8888 - Coding
Josh Zemlinsky - Mapping, porting, modelling.
OkibiHatake - Granting permission to use his content
TheZealot - Leader, mapping, coding
Sven - Inspired thoughts of starting our own leak mod, he started it all.
umis1972 - Coding assistance and advice
Freekill - General help
Doomlord - Mapping
Hgrunt - Granting permission to modify his vertigo maps
Snood - Gasmask citizen, Combot, and Metrocop
95Navigator - Mapping
Mambridge - Mapping, Modelling.
LeonelC - Perfected the mod's logo
Cvoxalury - Cremator, Mortar Synth, coding help.
Ownederd - Sounds
ParticleGhost - Contributed MP5K sounds
Harrison Taylor - Mapping
EvilP - Contributor
Theuaredead - Barney model

CURRENT INGAME ENTITIES:
-weapon_sniperrifle
-weapon_immolator
-weapon_ar1
-weapon_oicw
-weapon_smg2
-weapon_hmg1
-npc_combineguard
-npc_cremator (courtesy of Dark Interval's dev)
-npc_crematoa (allied version of cremator dressed in orange)
-npc_mortarsynth
(courtesy of Dark Interval's dev)
-npc_combineelite
-npc_odell
-npc_vance
-npc_leader
-npc_conscript
-npc_conscript_rocket
-npc_cohrt
-npc_animal
-npc_gascit
-npc_bullsquid
-npc_houndeye

Image RSS Feed Latest Screens
New Shotgun Model by Mambridge Development Screnshots (WIP) Development Screnshots (WIP)
Blog RSS Feed Report abuse Latest News: Video Update: nether_01 by Mambridge

7 comments by 95Navigator on Feb 11th, 2014

Hey all!

After seeing the spectacular progress our mapper Mambridge made on nether_01, we decided to record a little gameplay video to show once more what we are cooking up for this project.

Without further ado, take a look:

So, what did you just saw? This is nether_01, a map located in a sewer system, which will be repurposed and included in our Under chapter, set right after the teleport failure of Kleiner's Lab. Mambridge focused on giving a particularly sudden and visceral introduction to the Combine Manhack, an enemy which the player must expect to encounter quite frequently in the underground sewer portions of City 17.

And just because we are feeling particularly nice this day, here is another sweet preview:

As the title states, this is the replacement of JoshZ's E3 2002 Shotgun which was implemented prior to the mod. While the shotgun we were using beforehand was and still is a perfect, bugless model, we needed to replace it though due to the hands being from the beta and not from the retail.

While Mambridge was replacing the model and doing needed edits for Attachments he swapped out the stock to the retail and the shotgun shell casing to use the retail also.

Because lets face it: the beta one was... sub-par compared to the retail.

Credits
JoshZ - Textures
Mambridge - Stock Replacement, Attachment placing
Valve - models/v_shotgun_dx7.mdl
Valve - Animations

So thats it for today. We hope you like both our preview of nether_01, and our new shotgun model. Thanks for following us, and stay tuned for more :)

 - The Insolence Dev Team

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Update #2

Update #2

Jun 3, 2013 Patch 35 comments

Well...Here you go. Changelog: -Sniper Rifle now has a distance firing sound. -Metrocops fire their pistols faster. -Shotgun now has a world model that...

Update #1

Update #1

Sep 17, 2012 Patch 4 comments

Extract the insolence folder to your sourcemods folder and click replace all if prompted. Changelog: -Made the OICW have a zoom feature instead of a busted...

a ruins map that doesnt suck

a ruins map that doesnt suck

Sep 9, 2012 Singleplayer Map 1 comment

With Insolence, came a map named ruins13. It sucked. Completely. This is a completely remastered version of the same map. Read the description for more...

Camocity

Camocity

Aug 28, 2012 Singleplayer Map 1 comment

A singleplayer map restored from the WC mappack. Might also be the best looking map in the mod. Maybe not, but at least it isnt fullbright!

Color Correction Patch

Color Correction Patch

Aug 28, 2012 Patch 5 comments

So I finally figured out how to fix the color correction issue. This should fix the color correction on the Air Exchange maps so you can actually see...

Public alpha version (OLD)

Public alpha version (OLD)

Aug 26, 2012 Full Version 20 comments

This is it, a few months of work now available. It may not be flawless, but we hope you enjoy it regardless. 10/27/2013: Keep in mind that this is extremely...

Post comment Comments  (20 - 30 of 292)
TheSleepingObama
TheSleepingObama Mar 2 2014, 2:49am says:

Why are the cremators on your side? I know there are but why have two kinds?

+1 vote     reply to comment
Selene.
Selene. Feb 11 2014, 10:36pm says:

You said that you were gonna use beta models you found on the Internet that interest you, does that mean you might possibly use these? Steamcommunity.com Steamcommunity.com Steamcommunity.com

+1 vote     reply to comment
95Navigator
95Navigator Feb 12 2014, 4:37am replied:

Definitely interesting. We will be surely keeping an eye on them. Thanks for the suggestion!

+2 votes     reply to comment
Selene.
Selene. Feb 13 2014, 4:08am replied:

No worries. ;)

+2 votes     reply to comment
coolguy32
coolguy32 Feb 9 2014, 7:14am says: Online

thezealot what the heck? why are you spamming on my comments section? please i ask you honestly,stop im not that dude anymore in june,july

-2 votes     reply to comment
TheZealot
TheZealot Feb 9 2014, 8:31pm replied:

I didn't spam you, all I did was say that the file you uploaded contains stolen content. If you want to continue this then PM me about it since I'd rather not have the mod's comment section get clogged up with dreck. Otherwise, go away.

+2 votes     reply to comment
KINGOFCRAFT909
KINGOFCRAFT909 Jan 28 2014, 12:37pm says:

Are you guys gonna remake the E3 maps? I was wondering since there are already 2 (half-finished?) E3 maps in the mod.

+1 vote     reply to comment
95Navigator
95Navigator Jan 29 2014, 8:05pm replied:

We are not directly going to remake the E3 maps, but they will be overhauled and integrated into the main flow of our storyline.

+1 vote     reply to comment
KINGOFCRAFT909
KINGOFCRAFT909 Jan 31 2014, 1:54pm replied:

ah okay, well I wish ya luck :D

+1 vote     reply to comment
KINGOFCRAFT909
KINGOFCRAFT909 Jan 28 2014, 12:07pm says:

man, the alpha was a blast!! Can't wait until the next update :)

+1 vote     reply to comment
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Half-Life 2: Episode Two Icon
Platform
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Developer
E3 Studios
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Insolence
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