A Half-Life 2 leak-themed mod that attempts to recreate the dark atmosphere of the original storyline. Our goal isn't to completely remake the entire storyline, but to add maps that are worth playing, <- this was the original plan, but now we are remaking the storyline. We will release it once we all agree that it is done, which is why we don't have clear release date.

Credits so far:
danielmm8888 - Coding
Josh Zemlinsky - Mapping, porting, modelling.
OkibiHatake - Granting permission to use his content
TheZealot - Leader, mapping, coding
Sven - Inspired thoughts of starting our own leak mod, he started it all.
umis1972 - Coding assistance and advice
Freekill - General help
Doomlord - Mapping
Hgrunt - Granting permission to modify his vertigo maps
Snood - Gasmask citizen, Combot, and Metrocop
95Navigator - Mapping
Mambridge - Mapping, Modelling.
LeonelC - Perfected the mod's logo
Cvoxalury - Cremator, Mortar Synth, DI Assets.
Ownederd - Sounds
ParticleGhost - Contributed MP5K sounds
Harrison Taylor - Mapping
EvilP - Contributor
Theuaredead - Barney model
CrazyBubba - Porting models from the leak

-npc_cremator (courtesy of Dark Interval's dev)
-npc_crematoa (allied version of cremator dressed in orange)
(courtesy of Dark Interval's dev)

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c17_02 New Shotgun Model by Mambridge Development Screnshots (WIP)
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10 comments by TheZealot on Jul 24th, 2014

In light of recent events, we have rebooted Insolence's development under a new name: Terminus. However, this is not the end of Insolence. Not by a long shot. I am planning on working on Insolence as a solo project while also working on Terminus and a release will come sooner than later as a base mod for mappers, possibly with a few .vmfs if there's enough demand for them. This is not a bad thing, Terminus will be reusing most of Insolence's assets, if not all of them. This includes the coding. The mod ain't dead.

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Update #2

Update #2

Jun 3, 2013 Patch 44 comments

Well...Here you go. Changelog: -Sniper Rifle now has a distance firing sound. -Metrocops fire their pistols faster. -Shotgun now has a world model that...

Update #1

Update #1

Sep 17, 2012 Patch 4 comments

Extract the insolence folder to your sourcemods folder and click replace all if prompted. Changelog: -Made the OICW have a zoom feature instead of a busted...

a ruins map that doesnt suck

a ruins map that doesnt suck

Sep 9, 2012 Singleplayer Map 1 comment

With Insolence, came a map named ruins13. It sucked. Completely. This is a completely remastered version of the same map. Read the description for more...



Aug 28, 2012 Singleplayer Map 1 comment

A singleplayer map restored from the WC mappack. Might also be the best looking map in the mod. Maybe not, but at least it isnt fullbright!

Color Correction Patch

Color Correction Patch

Aug 28, 2012 Patch 5 comments

So I finally figured out how to fix the color correction issue. This should fix the color correction on the Air Exchange maps so you can actually see...

Public alpha version (OLD)

Public alpha version (OLD)

Aug 26, 2012 Full Version 20 comments

This is it, a few months of work now available. It may not be flawless, but we hope you enjoy it regardless. 10/27/2013: Keep in mind that this is extremely...

Post comment Comments  (160 - 170 of 334)
Lonke Jul 6 2013, 7:26pm says:

Oh yes!

-1 votes     reply to comment
Guest Jun 26 2013, 3:13pm says:

This comment is currently awaiting admin approval, join now to view.

Mambridge Jun 30 2013, 3:26pm replied:

The airex like map is c2_piperline. I'm doing a little work on it to improve fps.

+1 vote     reply to comment
Vilkz Jun 25 2013, 4:15pm says:

How many people is working on Insolence and how often?

+1 vote     reply to comment
Mambridge Jul 6 2013, 12:11am replied:

Depends really. Some of the members have finished their work and will update it and then some members are dedicated. None the less content is getting spewed out.

+1 vote     reply to comment
Adrian117 Jun 22 2013, 1:55am says:

Help me please. I try to play game after downloading everything and it tries to validate files and keeps saying steam is too busy to handle the request. Best timing for Steam to be very very busy or am I doing something wrong?

edit: did not install camocity or the other singleplayer map. That the problem?

+1 vote     reply to comment
TheZealot Creator
TheZealot Jun 22 2013, 1:11pm replied:

That doesn't have anything to do with the mod, and I haven't seen anybody else with this problem. Try validating your cache files, if I recall correctly that will solve it.

0 votes   reply to comment
Adrian117 Jun 23 2013, 12:52am replied:

Cache files of Insolence or HL2?
Because when I try to run Insolence it tries to validate it's own files and receives the "steam to too busy" message.

+1 vote     reply to comment
TheZealot Creator
TheZealot Jun 23 2013, 3:14pm replied:

That's probably from source SDK base 2007. Try reinstalling it.

+1 vote   reply to comment
Mambridge Jun 19 2013, 5:21pm replied:

uh oh

+1 vote     reply to comment
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