A Half-Life 2 leak-themed mod, in an attempt to establish the dark atmosphere of the old concepts. Our goal isn't to completely remake the entire storyline, but to add maps that are worth playing.
Know how to code, and available? Why don't you come on over and help us out?
Posted by TheZealot on Apr 11th, 2012
Hello there. If you or someone you know are familiar with the source sdk's source code, please contact us. We need all the help we can get to really make this mod worth playing.
Now, without further a due, let's type up a list of the entities currently in the game.
UPDATE 10/5/2012. This list will be updated whenever an entity is added,
-weapon_sniperrifle
-weapon_immolator
-weapon_ar1
-weapon_oicw
-weapon_smg2
-weapon_hmg1
-npc_combineguard
-npc_cremator
-npc_crematoa (allied version of cremator dressed in orange)
-npc_mortarsynth
-npc_combineelite
-npc_odell
-npc_vance
-npc_leader
-npc_conscript
-npc_animal
-npc_gascit
-npc_bullsquid
-npc_houndeye
So... May I can help you some.
If those are the entities you need scripted, do you accept Lua scripters?
Those are entities that are currently in the game, and mods don't use LUA. Also, we got ourselves a couple coders already.
Is the npc_combineelite like the super soldier from retail?
or the synth super soldier?
It's the cloaked one.
wouldnt that be the sniper? :P
i always thought of that concept as a sniper rather than a genuine overwatch super soldier predecessor
I hate it when people say the combine elite was a sniper. In his beta animation files there are animations for the AR2 and SMG1(SMG2? I haven't checked for awhile).
well i mean i am aware that cloaked soldier was the intended concept for the overwatch, but i get confused weather ALL overwatch soldiers were meant to be cloaked or just the sniper variants
The cloaked combine soldier variant would be both a sniper and elite.