A Half-Life 2 leak-themed mod that attempts to recreate the dark atmosphere of the original storyline.

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BiologicalHermanator Creator
BiologicalHermanator

Looks great so far.

Reply Good karma+1 vote
Boonie
Boonie

It looks pretty good, but that color correction could use some revision. I know you said that your iteration of city 17 is polluted by a bunch of smokestacks but that should give the city a "polluted" look like the brownish yellow colors in the videos. Or you could stick with this look, but please try and lower the desaturated colors a bit.

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95Navigator Author
95Navigator

Its not just a bunch of smokestacks, its a complete industrial wasteland. But I will try it.

Reply Good karma+2 votes
Foxer141
Foxer141

The fog turns me off.

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95Navigator Author
95Navigator

The fog values are the same Valve intended for this skybox.

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scart-
scart-

That necessarily mean its good.

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95Navigator Author
95Navigator

They created the maps. Theyre the ones who envisioned the atmosphere, the enviromnents, the world. From a starting point they know better than most of us who are simply making the maps bug-free.

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scart-
scart-

It might be technically correct, but that doesn't mean it looks good. Valve used a different set (and brighter) textures for the retail environment. Plus you're desaturating the textures using your color correction, which makes the fog stand out a lot more.

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The.Mr.Zip
The.Mr.Zip

So wait... I don't understand. When youre att top of the citadel and destroy it. Doesn't game end? Or you have to get out of city 17?

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95Navigator Author
95Navigator

This part is set after the Kleiner's Lab teleport goes wrong. You have to get to the canal system to escape City 17.

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Joebama
Joebama

The fog isn't affecting the skybox, why?

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Boonie
Boonie

It's because the source engine doesn't have support for that kind of thing, it's a bummer really since mappers then have to put even more work into making the fog look natural and right.

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95Navigator Author
95Navigator

SO RIGHT. I am starting to develop a hatred for fog.

Reply Good karma+1 vote
Cvoxalury
Cvoxalury

Love the fog and it'll love you!

But really, there're known workarounds.

And you can always comment out the $nofog key in a .vmt… though it only tends to create troubles instead of solving them.

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twdclem11
twdclem11

You first who using Citadel Clamp version it's very good I think it's one of my favorite old citadel

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Description

With the Citadel now on full alert, Gordon has to go through a small industrial/residential area located far beyond the Central City, to get out as fast as possible.

I learned so much since my release of camocity here that I decided to go back and "update" it, integrating it into the storyline. I plan to do the same for my ruins map.

As always, I am looking for constructive feedback from the community.

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