Update #1
Sep 17, 2012 Patch 3 commentsExtract the insolence folder to your sourcemods folder and click replace all if prompted. Changelog: -Made the OICW have a zoom feature instead of a busted...
A Half-Life 2 leak-themed mod, in an attempt to establish the dark atmosphere of the old concepts. Our goal isn't to completely remake the entire storyline, but to add maps that are worth playing, most of them being our own. We will release it once we all agree that it is done, which is why we don't have clear release date.
Credits so far:
Josh Zemlinsky - Mapping, porting, modelling.
TheZealot - Leader, mapping, coding
Sven - Inspired thoughts of starting our own leak mod, he started it all.
umis1972 - Coding
Zedmarine - Mapping
Freekill - General help
Doomlord - Mapping
Hgrunt - Granting permission to modify his vertigo maps
Snood - Gasmask citizen, Combot, and Metrocop
95Navigator - Mapping
Natak/Mambridge - Mapping, Modelling.
LeonelC - Perfected the mod's logo
Brush.Titizen - Cremator Mortar Synth, coding help.
Ownederd - Sound
5 comments by TheZealot on Apr 1st, 2013
focus more on Gordon Freeman's physical appearance in the source engine, in which he is a completely featureless slate of a man. This will be significant in that Gordon will have struggles with his identity. We will also use a new art style for the story, something that only Checkerboarded Hopes and Checkerboarded Hopes 2 have taken notice of, with the dystopian pink & black checkerboarded City 17 designed to keep the citizens docile. The player's main objective will be to destroy the texture exchange which replaces all of the textures and objects with checkerboards and renegade non-solid ERROR signs. This is when the uprising will begin and that Gordon Freeman will realize, just because he is an untextured grey version of himself, actions speak louder than appearance. He will be assisted by a mysterious man named Akbar Akbar.
Akbar, a powerful vampire, was burnt when the Mother and Father, Akasha and Enkil, were put into the sun. He resides in Antioch, in search of the Mother and Father, and leaves his victims on the steps of the Temple.
Akbar threatens to kill Pandora unless Marius allows him to see and drink from the ancient couple. He drains Pandora to near death before Marius allows him to see the Mother and Father, and is later destroyed by Akasha when he attempts to drink from her.
Here is the final version of City 17:
Here is footage of the main enemies of Insolence:
Extract the insolence folder to your sourcemods folder and click replace all if prompted. Changelog: -Made the OICW have a zoom feature instead of a busted...
With Insolence, came a map named ruins13. It sucked. Completely. This is a completely remastered version of the same map. Read the description for more...
So I finally figured out how to fix the color correction issue. This should fix the color correction on the Air Exchange maps so you can actually see...
This is it, a few months of work now available. It may not be flawless, but we hope you enjoy it regardless.
Whats the name of the ambient city sound in Cremator_039_streetwar?
I can't remember, that map is unfinished as all hell.
I wonder (again) why have you enabled the option of community adding content on the mod's page.
Oops
Been there for the whole time, I guess… and still can upload something in Downloads section.
Why every time I play this I pretend it's dark interval when I play the air exchange?
I see you guys voted down But I meant is as a good thing because The quality even on the alpha is good. Im just saying the quality comparison is close.
I wonder. Do you plan to upload source files (code as well as maps, or either one of it) when you release the mod one day?
I'll release the code (and possibly the .vmfs) when the team agrees that it is done, (which will be a pretty long time) and whether or not we will include the cremator in the source code release will be up to you since you gave it to us.
turning all look props inside the main map into func_details.