Insanity: Nocturnal Confusion, a custom story by: "DNALANGE" Story: "A man awakens, scared and confused, his head pounding as he explores the places from his past. His home and village are deserted, and Lord Statthem is nowhere to be found. You find a note left by a mysterious friend telling you that your village has been attacked by demons and you were injured, and that things have taken a turn for the worse since you were incapacitated. You must find Lord Statthem and make sure he's safe; if anyone, he'll know how to get rid of these demons. That is, if he's still alive... "Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you." -Friedrich Nietzsche Features: • Roughly 2~ hours of game-play • Extremely detailed mapping • Fair scare tactics (few jump-scares) • Fun, and easy to follow story • Non-linear exploration • 550+ Hours of work • Professional scripting • And much more. I made this for the people who LOVE ATDD!

ElectricEye says

This review may contain spoilers

6/10 - Agree Disagree

"Few" jumpscares? Dude, this is a troll-*** story. There's nothing BUT jumpscares (including a FNG) and "instant chase music" monster attacks, the survival of which are often more based on reaction speed than shadowy evasion. The narrative is bland and written in horrible English (a talking grunt using "u" instead of "you" = troll story). You used an Amnesia sound file that used the word "Daniel", although the protagonist's name is John. On the plus side, the level design is superb and the scripting above average. There's no doubt a lot of effort went into this.