Those most overlooked are often the most important. INFRA, a Source Engine total conversion, puts you into the shoes of a simple structural analyst. Nothing more than a quiet desk jockey assigned to survey some routine structural damage. Quickly though, your mission turns from a mundane trek to a fight for survival. INFRA is what we like to call a gun free exploration game. Instead of large explosions and powerful guns, you will rely on your cunning to survive puzzles in an incredibly detailed world. As you travel through the infrastructure of a city you will find that your actions and thorough observations ultimately determine if others will survive.
Infra feels like it used to and our mappers are doing brilliant work.
Posted by Lukrieg on Apr 16th, 2012
We don't have anything groundbreaking to share this week but we have been pushing further into development. We have a coder now and the game is back to feeling like INFRA! The camera is back to first person, we tweaked the movement speed, and the collision size is that of a human.
Our modelers and mappers are amazing and I think their work speaks for itself. If you haven't already seen the four new pictures, you should check them out. Higher resolution images can be found in our images gallery. Even though maintenance tunnels are a big part of INFRA, we promise that next update will also include something else.
Stay tuned for more information in the future. We should have some more interesting news about the INFRA story in a few weeks!