Infinite Space 1.02
Dec 2, 2012 Full Version 35 commentsContains 2 versions: 1 with scaled units and 1 without scaled units. Make your pick! (Scaled version may have some minor graphical bugs just like last...
Infinite Space is a mod for Sins of a Solar Empire: Rebellion!
Current version: 1.02 for SOASE:R 1.1
!! You may not use any portion of this mod without asking me first !!
New planet types more textures
6 new planet types will be introduced:
Many more textures have been added for existing planet types, totalling over +70 planets!
Our own solar system
14 planets, planetoids and gas/ice giants from our Sol system are included.
New planet bonus system
The new system (or logic, call it what you want!) I've implemented is pretty straight forward: you get into a planet gravity well and detect various anomalies on the planet (these are lvl -1 bonuses and are mostly negative). They will mostly affect Population and Planet Development, the rest, not so much!
Upon colonization, survey teams may or may not find lvl 0 bonuses, these range from negative to good i.e. mineral rich soil, biohydrocarbon algae, etc etc..
These will mostly affect population, trade and planet development.
Once colonized, you can scan (planet exploration) the planet for valuable resources such as Uranium, Palladium, ...
These resources will attract businesses according to how rare a resource is, Silica is abundant, so it will only attract a small group of businesses (i.e. increase planet population by a small amount). Uranium however is more rare, so it will attract more businesses (increasing planet population by a larger amount).
New envoirnments and rendering
New colored skyboxes are added, as well as a new starfield and starscape stars (the blinking stars on the background). The planet rendering has been changed so the dark side of the planet appears more realistic, creating more dramatic terminators.All planets have new icons, dwarf planets have small icons, normal planets medium size and gas giants large sized icons.
Scaling
All units and structures have been scaled down by 75% creating a much more realistic atmosphere, planets will look huge!From version 0.99b and on, the download on ModDb will contain 2 versions of the mod: Scaled and Regular.Regular is Infinite Space without the unit scaling, Scaled is the mod with unit scaling. Please note that the scaled version has some minor visual bugs.
I'm currently resizing the particles one by one, but as of version 0.99b, most of the important particle files are resized.If you can look past some of these minor visual bugs, you can truly enjoy Infinite Space as it is meant to be!
Credits
Knowledge: The official SOASE forums!
Textures for planets and stars have various sources: the Celestia Motherlode, Freebitmaps, Google and myself.
Skyboxes are from the Sarcifice of Angels 2 Mod and 1 is made by myself.
0 comments by axeldude on Nov 16th, 2012
A day after the release of Infinite Space 1.01 a patch was released to update 1.041 to 1.1 which included some new maps and could not be played because of the mod has not listed these maps in the galaxy.manifest.
This patch fixes a few things:
Please note if you play competitive maps, the planets from Infinite Space are NOT included, did not have the time to make templates for the competative maps.How to install:
Et voila, enjoy!
Contains 2 versions: 1 with scaled units and 1 without scaled units. Make your pick! (Scaled version may have some minor graphical bugs just like last...
Please download this small patch for some quick fixes (check my news for more info): - All maps from 1.1 are playable - Fixed missing strings - Some adjustments...
Contains 2 versions: 1 with scaled units and 1 without scaled units. Make your pick! (Scaled version may have some minor graphical bugs just like last...
Contains 2 versions: 1 with scaled units and 1 without scaled units. Make your pick! (Scaled version may have some minor graphical bugs just like last...
Contains 2 versions: 1 with scaled units and 1 without scaled units. Make your pick! (Scaled version may have some minor graphical bugs just like last...
Infinite Space 0.981b released for Rebellion 1.03 and 1.031! (READ MORE!)
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Uhm, might try tuning down the settings, I think it's reaching the 2gb limit (personaly I don't have any issues regarding this), let me know if this works out for you.
yeah this mod is still amazing but one minor thing bothers me. The TEC don't have no longer carrier battleships. Neither in the millitary tree nor at the shipyards.
Correct, I've removed them (and altered the cap of capital carriers so this compensates)
Ok I see this is no issue or bug. In this case I have to play the TEC again. Thanks for the reply
Hey man, Got a question, me and a few other friends use your mod, and its sick, however we keep having Desync issues since using it, not sure if it's the mod, or something between us. Any suggestions on what to do? Any help would be great, thanks!
Hi! Nice to know you guys like it :D
As for the problem, could be the internet connection, or perhaps the game is using to much memory, maybe try to crank a few visual options down.. (sorry don't have experience playing the game online)
Thanks man. We`ll give it a try and see. Last night we spent a good 20 minutes just starring in awe at the planets. Gorgeous work hope you do more stuff and keep it up were definetly fans!
Is this mod usable with other mods like Enhanced 4X and Sins of a Galactic Empire?
Hello! Sorry for the late reply, no they are not compatible tho I might release a version that should be compatible with most mods, but I'm not sure of that yet. E4X mod is working on a minimod, or incorporating my mod in his :)