Infinite Space is a mod for Sins of a Solar Empire: Rebellion!
Current version: 1.02 for SOASE:R 1.1

!! You may not use any portion of this mod without asking me first !!

New planet types more textures

6 new planet types will be introduced:

  • Hydrocarbon
  • Carbon
  • Oceanic
  • Rock
  • Forest
  • Ice Giants

Many more textures have been added for existing planet types, totalling over +70 planets!

Our own solar system

14 planets, planetoids and gas/ice giants from our Sol system are included. 

  • Mercury
  • Venus
  • Terra (Luna)
  • Mars
  • Jupiter (Io, Europa, Ganymede, Callisto)
  • Saturn (Titan)
  • Uranus
  • Neptune

New planet bonus system

The new system (or logic, call it what you want!) I've implemented is pretty straight forward: you get into a planet gravity well and detect various anomalies on the planet (these are lvl -1 bonuses and are mostly negative). They will mostly affect Population and Planet Development, the rest, not so much!

Upon colonization, survey teams may or may not find lvl 0 bonuses, these range from negative to good i.e. mineral rich soil, biohydrocarbon algae, etc etc..
These will mostly affect population, trade and planet development.

Once colonized, you can scan (planet exploration) the planet for valuable resources such as Uranium, Palladium, ...
These resources will attract businesses according to how rare a resource is, Silica is abundant, so it will only attract a small group of businesses (i.e. increase planet population by a small amount). Uranium however is more rare, so it will attract more businesses (increasing planet population by a larger amount).

New envoirnments and rendering

New colored skyboxes are added, as well as a new starfield and starscape stars (the blinking stars on the background). The planet rendering has been changed so the dark side of the planet appears more realistic, creating more dramatic terminators.All planets have new icons, dwarf planets have small icons, normal planets medium size and gas giants large sized icons.

Scaling


All units and structures have been scaled down by 75% creating a much more realistic atmosphere, planets will look huge!From version 0.99b and on, the download on ModDb will contain 2 versions of the mod: Scaled and Regular.Regular is Infinite Space without the unit scaling, Scaled is the mod with unit scaling. Please note that the scaled version has some minor visual bugs.
I'm currently resizing the particles one by one, but as of version 0.99b, most of the important particle files are resized.If you can look past some of these minor visual bugs, you can truly enjoy Infinite Space as it is meant to be!

Credits

Knowledge: The official SOASE forums!
Textures for planets and stars have various sources: the Celestia MotherlodeFreebitmapsGoogle and myself.
Skyboxes are from the Sarcifice of Angels 2 Mod and 1 is made by myself.

Image RSS Feed Latest Screens
Water and Fire nebula Horsehead Nebula Planets with moons?
Blog RSS Feed Report abuse Latest News: Small patch for Infinite Space for SoaSE:Rebellion 1.1

0 comments by axeldude on Nov 16th, 2012

A day after the release of Infinite Space 1.01 a patch was released to update 1.041 to 1.1 which included some new maps and could not be played because of the mod has not listed these maps in the galaxy.manifest.
This patch fixes a few things:

  • All maps from 1.1 are playable
  • Fixed missing strings
  • Some adjustments to the main menu screen

Please note if you play competitive maps, the planets from Infinite Space are NOT included, did not have the time to make templates for the competative maps.How to install:

  • Download the patch
  • Unpack the contents of the patch in the Infinite Space mod folder
  • Overwrite the files when prompted.

Et voila, enjoy!

Downloads RSS Feed Latest Downloads
Infinite Space 1.02

Infinite Space 1.02

Dec 2, 2012 Full Version 34 comments

Contains 2 versions: 1 with scaled units and 1 without scaled units. Make your pick! (Scaled version may have some minor graphical bugs just like last...

Infinite Space 1.01 Patch for Rebellion 1.1

Infinite Space 1.01 Patch for Rebellion 1.1

Nov 16, 2012 Patch 2 comments

Please download this small patch for some quick fixes (check my news for more info): - All maps from 1.1 are playable - Fixed missing strings - Some adjustments...

Infinite Space 1.01

Infinite Space 1.01

Nov 12, 2012 Full Version 15 comments

Contains 2 versions: 1 with scaled units and 1 without scaled units. Make your pick! (Scaled version may have some minor graphical bugs just like last...

Infinite Space 1.00

Infinite Space 1.00

Sep 13, 2012 Full Version 16 comments

Contains 2 versions: 1 with scaled units and 1 without scaled units. Make your pick! (Scaled version may have some minor graphical bugs just like last...

Infinite Space 0.99b

Infinite Space 0.99b

Aug 14, 2012 Full Version 9 comments

Contains 2 versions: 1 with scaled units and 1 without scaled units. Make your pick! (Scaled version may have some minor graphical bugs just like last...

Infinite Space 0.981b

Infinite Space 0.981b

Jul 9, 2012 Full Version 16 comments

Infinite Space 0.981b released for Rebellion 1.03 and 1.031! (READ MORE!)

Post comment Comments  (20 - 30 of 235)
Shadowkiller91234567
Shadowkiller91234567 Mar 25 2013, 2:45pm says:

So anything new coming up for Infinite Space? Itching for an update. :)

+1 vote     reply to comment
axeldude
axeldude Mar 27 2013, 8:29am replied:

Hi Shadow, sadly I'm pretty occupied with life atm so no new updates planned yet, got some time here and there getting on here and replying ;)
But there's some stuff I've worked a few months on like a few new skyboxes that are pending for a new update :)

+1 vote     reply to comment
Yuri0i
Yuri0i Mar 25 2013, 2:44pm says:

One question: Do you think it will be compatible with the "Dawn of the Reapers" Modification?

+1 vote     reply to comment
axeldude
axeldude Mar 27 2013, 8:26am replied:

It won't but they've asked permission to use the planets in their mod so I think if everything goes well all the planets should be in there as well as their respective icons, etc :)

+2 votes     reply to comment
Yuri0i
Yuri0i Mar 27 2013, 7:07pm replied:

Okay, that's cool.

But I was more into that scaling thing. It just feels waaay more realistic with smaller ships. Any chance you make that particular option for the dotr mod?
Or can I do that myself?

+1 vote     reply to comment
axeldude
axeldude Mar 28 2013, 7:44am replied:

It's a bit of a hastle changing all the particle effects, but I think DotR has scaled ships as well looking at their screenshots

+1 vote     reply to comment
roketman
roketman Mar 17 2013, 12:41pm says:

how do i install it?

+1 vote     reply to comment
axeldude
axeldude Mar 21 2013, 1:32pm replied:

howdy, please refer to the readme in the archive! :)

+1 vote     reply to comment
Guest
Guest Mar 14 2013, 11:32am says:

This comment is currently awaiting admin approval, join now to view.

axeldude
axeldude Mar 16 2013, 10:49am replied:

Only light carriers are removed, capital carriers have more capacity to compensate.

+1 vote     reply to comment
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Platform
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Developed By
axeldude
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Released Aug 13, 2012
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