Infinite Space is a mod for Sins of a Solar Empire: Rebellion!
Current version: 1.02 for SOASE:R 1.1

!! You may not use any portion of this mod without asking me first !!

New planet types more textures

6 new planet types will be introduced:

  • Hydrocarbon
  • Carbon
  • Oceanic
  • Rock
  • Forest
  • Ice Giants

Many more textures have been added for existing planet types, totalling over +70 planets!

Our own solar system

14 planets, planetoids and gas/ice giants from our Sol system are included. 

  • Mercury
  • Venus
  • Terra (Luna)
  • Mars
  • Jupiter (Io, Europa, Ganymede, Callisto)
  • Saturn (Titan)
  • Uranus
  • Neptune

New planet bonus system

The new system (or logic, call it what you want!) I've implemented is pretty straight forward: you get into a planet gravity well and detect various anomalies on the planet (these are lvl -1 bonuses and are mostly negative). They will mostly affect Population and Planet Development, the rest, not so much!

Upon colonization, survey teams may or may not find lvl 0 bonuses, these range from negative to good i.e. mineral rich soil, biohydrocarbon algae, etc etc..
These will mostly affect population, trade and planet development.

Once colonized, you can scan (planet exploration) the planet for valuable resources such as Uranium, Palladium, ...
These resources will attract businesses according to how rare a resource is, Silica is abundant, so it will only attract a small group of businesses (i.e. increase planet population by a small amount). Uranium however is more rare, so it will attract more businesses (increasing planet population by a larger amount).

New envoirnments and rendering

New colored skyboxes are added, as well as a new starfield and starscape stars (the blinking stars on the background). The planet rendering has been changed so the dark side of the planet appears more realistic, creating more dramatic terminators.All planets have new icons, dwarf planets have small icons, normal planets medium size and gas giants large sized icons.

Scaling


All units and structures have been scaled down by 75% creating a much more realistic atmosphere, planets will look huge!From version 0.99b and on, the download on ModDb will contain 2 versions of the mod: Scaled and Regular.Regular is Infinite Space without the unit scaling, Scaled is the mod with unit scaling. Please note that the scaled version has some minor visual bugs.
I'm currently resizing the particles one by one, but as of version 0.99b, most of the important particle files are resized.If you can look past some of these minor visual bugs, you can truly enjoy Infinite Space as it is meant to be!

Credits

Knowledge: The official SOASE forums!
Textures for planets and stars have various sources: the Celestia MotherlodeFreebitmapsGoogle and myself.
Skyboxes are from the Sarcifice of Angels 2 Mod and 1 is made by myself.

Image RSS Feed Latest Screens
Water and Fire nebula Horsehead Nebula Planets with moons?
Blog RSS Feed Report abuse Latest News: Small patch for Infinite Space for SoaSE:Rebellion 1.1

0 comments by axeldude on Nov 16th, 2012

A day after the release of Infinite Space 1.01 a patch was released to update 1.041 to 1.1 which included some new maps and could not be played because of the mod has not listed these maps in the galaxy.manifest.
This patch fixes a few things:

  • All maps from 1.1 are playable
  • Fixed missing strings
  • Some adjustments to the main menu screen

Please note if you play competitive maps, the planets from Infinite Space are NOT included, did not have the time to make templates for the competative maps.How to install:

  • Download the patch
  • Unpack the contents of the patch in the Infinite Space mod folder
  • Overwrite the files when prompted.

Et voila, enjoy!

Downloads RSS Feed Latest Downloads
Infinite Space 1.02

Infinite Space 1.02

Dec 2, 2012 Full Version 34 comments

Contains 2 versions: 1 with scaled units and 1 without scaled units. Make your pick! (Scaled version may have some minor graphical bugs just like last...

Infinite Space 1.01 Patch for Rebellion 1.1

Infinite Space 1.01 Patch for Rebellion 1.1

Nov 16, 2012 Patch 2 comments

Please download this small patch for some quick fixes (check my news for more info): - All maps from 1.1 are playable - Fixed missing strings - Some adjustments...

Infinite Space 1.01

Infinite Space 1.01

Nov 12, 2012 Full Version 15 comments

Contains 2 versions: 1 with scaled units and 1 without scaled units. Make your pick! (Scaled version may have some minor graphical bugs just like last...

Infinite Space 1.00

Infinite Space 1.00

Sep 13, 2012 Full Version 16 comments

Contains 2 versions: 1 with scaled units and 1 without scaled units. Make your pick! (Scaled version may have some minor graphical bugs just like last...

Infinite Space 0.99b

Infinite Space 0.99b

Aug 14, 2012 Full Version 9 comments

Contains 2 versions: 1 with scaled units and 1 without scaled units. Make your pick! (Scaled version may have some minor graphical bugs just like last...

Infinite Space 0.981b

Infinite Space 0.981b

Jul 9, 2012 Full Version 16 comments

Infinite Space 0.981b released for Rebellion 1.03 and 1.031! (READ MORE!)

Post comment Comments  (190 - 200 of 235)
albertloo25
albertloo25 Jul 18 2012, 11:25am says:

the research for tec rebel and TEC..its doesnt have effect or research time? whats is it for..does that mean i already enjoying the benefit if i playing as tec? thank you..look good..love the admiral support fleet idea

+2 votes     reply to comment
Kdx
Kdx Jul 16 2012, 6:15am says:

I've always wanted it to be scaled like this. you should definitely do this with other popular mods like dawn of the reapers and the sins of prophets mod when there released

+3 votes     reply to comment
Ferrados
Ferrados Jul 10 2012, 4:30pm says:

Great mod, the new textures are just awesome.
Though I was a little dissapointed that some of the new planets have (almost?) the exact same stats as some of the default planets.
For example, rock planets = desert planets and hydrocarbon planets = ice planets.

+2 votes     reply to comment
axeldude
axeldude Jul 10 2012, 5:09pm replied:

Yeah I know, meant to do some tweaking soon, I just wanted everything in game first :)

+2 votes     reply to comment
VeniVdVici
VeniVdVici Jul 10 2012, 1:10am says:

Ok, running through these pics and everything. This is a planet mod that fixes the games scale and makes everything look cooler. Do the ships move at a comparable speed to get across the wells in a similar time? Is my understanding of this mod right?

+2 votes     reply to comment
axeldude
axeldude Jul 10 2012, 3:34am replied:

Only the models/effects have been resized, no changes to stats have been made :)

+2 votes     reply to comment
hujgup
hujgup Jul 10 2012, 8:09am replied:

I.E. the futuristic spaceships now move across the screen faster than the dust particle currently smeared on it.

+2 votes     reply to comment
OhNoesBunnies!
OhNoesBunnies! Jul 9 2012, 6:46pm says:

Fantastic mod!

I bet this'll work with other mods in the future that don't change planets and stuff.

Love your work! Thanks for making space feel like space!

+3 votes     reply to comment
axeldude
axeldude Jul 10 2012, 3:33am replied:

Thanks!
Yeah I'm looking on merging my mod with others, and release them as minimods :)

+2 votes     reply to comment
axeldude
axeldude Jul 9 2012, 2:46am replied:

Thanks, glad you like it!

+2 votes     reply to comment
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Platform
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Developed By
axeldude
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Released Aug 13, 2012
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