Infinite Space for Sins of a Solar Empire: Rebellion. The mod enhances the overal look and feel of the game by adding a ton of new planets and planet types, planet bonuses, rendering, tweaks and much more!

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Planets with moons?
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axeldude
axeldude Oct 6 2012, 6:08am says:

Tadaaa!

+2 votes     reply to comment
tommylogon
tommylogon Oct 6 2012, 7:43am says:

i like it, but is there no way for you to make them orbit? talk with the developer from mealstrom, i think he knows how to do it.

+2 votes     reply to comment
axeldude
axeldude Oct 6 2012, 7:51am replied:

Yeah it's possible, just don't know how :) I've some models from another mod that orbit but the orbit is a bit to short so it's in the gravity well, meaning ships can fly through the moons, which is a deal breaker

+2 votes     reply to comment
VeniVdVici
VeniVdVici Oct 6 2012, 4:49pm replied:

You do it as a particle effect. All you would need to do is increase the radius and make the effect part of the planet bonus.

+2 votes     reply to comment
axeldude
axeldude Oct 7 2012, 3:10am replied:

I have no experience with particle fx at all :D

+3 votes     reply to comment
Roboute-Guilliman
Roboute-Guilliman Oct 6 2012, 12:11pm says:

for the bonus what about certain moons are habitable which increase planet pop and some are mineral rich increase resource income and maybe others are tactical moons increasing amount of defenses around the gravity well?

+6 votes     reply to comment
axeldude
axeldude Oct 6 2012, 12:19pm replied:

Yeah was thinking that too for the planet population but there's no way in selecting the moon or creating planet elevators on them (the space cars)

+3 votes     reply to comment
Bloc97
Bloc97 Mar 10 2013, 10:13am replied:

No need for planet elevators or selecting the moons, just add the bonuses when there's a moon around the planet, and add 8-12 more tactical slots, since they can use the moon as a control centre which allows for more tactical slots.

+1 vote     reply to comment
JIMBOkye
JIMBOkye Dec 3 2012, 8:26pm says:

def pop bonus... maybe a tides bonus that increases... um... some kind of production. like increas in food or something so it makes more credits

+1 vote     reply to comment
Russell03025
Russell03025 Feb 19 2013, 10:38am replied:

Nah... I don't think tides is a good idea...

+1 vote     reply to comment
Teddy1236
Teddy1236 Jun 9 2013, 5:57pm says:

cool

+1 vote     reply to comment
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Description

That's no moon!
Oh wait, yes it is..

Currently I'm working on moons for planets: they are just eye candy and sadly don't orbit the planet.
However, I'm planning to attach special planet bonuses for planets with moons, but I don't know what. Any feedback would be nice!

Regarding last week's media update: I think I'm going to make several textures (mostly desert/ice) for pirate planets (normal/dwarf) and give them a negative planet bonus "Corruption" downgrading several stats of the planet.

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Entertainment
Date
Oct 6th, 2012
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