This is a mod for the Source Engine set in the meatgrinder of World War II. Hinging around epic player-controlled tank battles, tank escort and demolition maps with high degrees of destroyability throughout the maps. Gameplay will be more based on realism than the "run-and-gun" style of many Source based games, game-pla

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IoV Wake Island WIP
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uberkirsche
uberkirsche Nov 13 2012, 3:10pm says:

palm tree models by Nauz - find them here Gaming-models.de

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Nauz
Nauz Nov 13 2012, 7:30pm replied:

looks good! keep up the good work. also thanks for the credits, really rare these days

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uberkirsche
uberkirsche Nov 13 2012, 7:40pm replied:

oh HEY ! =D get down bro, of course I give credit where due, it is all I ask anyone that uses my creations too

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alesi08(swe)
alesi08(swe) Nov 13 2012, 3:52pm says:

Why are the Americans landing at Wake?

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uberkirsche
uberkirsche Nov 13 2012, 5:08pm replied:

why wouldn't they be? "In the dawning hours of 23 December 1941, the Japanese captured 1,603 men with the fall of the island garrison. Among those were 1,150 civilian contractors"

So...the Americans retake the island. I hear Americans were stubborn about that sort of thing back then...

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Description

screens of Wake Island map - map by uberkirsche

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Type
Demonstration
Date
Nov 13th, 2012
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1024×768
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