This is a mod for the Source Engine set in the meatgrinder of World War II. Hinging around epic player-controlled tank battles, tank escort and demolition maps with high degrees of destroyability throughout the maps. Gameplay will be more based on realism than the "run-and-gun" style of many Source based games, game-pla

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RSS feed Report content Iov_Chenonceau map WIP (view original)
Iov_Chenonceau map WIP
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uberkirsche Author
uberkirsche Feb 7 2011 says:

the stunning Chateau de Chenonceau built on a bridge over the River Cher about 200 miles southwest of Paris, France. The Tour des Marques in the background was the seat of a Baron or Lord that protected the local gentry and maintained order and collected titheing for the King. Originally, the Chateau was just the Tour (tower) and the bridge, built after the time of the first crusade, later on, the Chateau itself was built upon the bridge and later still, the Grand Galerie on the south end was added by the king's mistress whom was in residence there in the 1400's. The Chateau interior is replete with authentic Flemish tapestries from the era.

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Mr.Walrus Feb 10 2011 says:

Excellent work!

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Swaggletooth Feb 16 2011 says:

I've been there IRL, I'm not sure it's a good place for tank battles though because the river is huge (and I don't recall there being many crossing points).

Whats more it's heavily forested so tanks could hardly maneuver around there. I may be mistaken, but I think someone mentioned the French resistance were heavily active in the area too? Don't quote me on that though.

The buildings you've made look well constructed, I would just worry that the complex geometry will lag like buggery.

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uberkirsche Author
uberkirsche Feb 16 2011 replied:

he he...wait and see... = P

the notion is that the Americans parachuted behind the enemy supply lines from the south feeding Normandy.

this map is for tank escort, not tank battles.

the tank crossing will be completed via a German river barge (not shown). I will post some pics soon enough...or maybe a vid...

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First shots of the rework of my Chenonceau map (pronounced sheh-non-so) in the new build. The map is really huge, with grounds, rural areas, a small village to the south with a church and a full interior in all of the buildings.

Feb 7th, 2011
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