This is a mod for the Source Engine set in the meatgrinder of World War II. Hinging around epic player-controlled tank battles, tank escort and demolition maps with high degrees of destroyability throughout the maps. Gameplay will be more based on realism than the "run-and-gun" style of many Source based games, game-pla
First shots of the rework of my Chenonceau map (pronounced she-non-so) in the new build. The map is really huge, with grounds, rural areas, a small village to the south with a church and a full interior in all of the buildings.
That painting at the top of the stairs looks a bit low, and the map itself looks a bit blocky, and using the same sort of texture for the walls and floor seems a bit bland, but otherwise looks like a great start.
it needs work, to be sure. Still in port. Thanks for checking it out