This is a mod for the Source Engine set in the meatgrinder of World War II. Hinging around epic player-controlled tank battles, tank escort and demolition maps with high degrees of destroyability throughout the maps. Gameplay will be more based on realism than the "run-and-gun" style of many Source based games, game-pla

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Iov_Chenonceau map WIP
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TheGreekDollmaker Feb 7 2011 says:

ITs pretty good but i would reccomend changing the fog color too someting else.It looks ugly here.

+2 votes     reply to comment
thefoofighter Feb 7 2011 says:

I dont think the fog is too bad
Maybe if you lower the brush in hammer so that its just on the surface of the water
The smoke from the chimney is kinda um weird if it wer me it try for a smoke that resembles a single stream wisper or slither of smoke going straight up

Other that that very nice brush work

+3 votes     reply to comment
uberkirsche Author
uberkirsche Feb 7 2011 says:

thanks guys - these are WIP screens, the fog is going to blend into the skybox background details better once those are back in place, so it is subject to change like most things. Chimney smoke too, thanks for commenting

+1 vote   reply to comment
EvilAngel Feb 7 2011 says:

Looks jizzable :D
Sorry to hear about BAD

+2 votes     reply to comment
neahc Feb 7 2011 says:

nice so far,still needs some work,but u will do it!

+2 votes     reply to comment
DarkLiberator Feb 7 2011 says:

Maybe have a few wreckage floating in the water?

+2 votes     reply to comment
uberkirsche Author
uberkirsche Feb 7 2011 replied:

it's a WIP - lots to do in this map yet

+1 vote   reply to comment
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First shots of the rework of my Chenonceau map (pronounced she-non-so) in the new build. The map is really huge, with grounds, rural areas, a small village to the south with a church and a full interior in all of the buildings.

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Feb 7th, 2011
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