Indestructible Core Intelligence is a modification to Valve's hit game, Portal 2, resolving around an intense story structure focused between the time of Portal and it's sequential prodigy. Taking place in one of the more advanced testing modules, the player will be introduced to many new concepts and puzzles throughout the mod.
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After reverse engineering Tom's original map and getting some feedback from the guys at ThinkingWithPortals.com, I manged to perfect the gravity cube, now renamed the "Tesla Cube", and to give a separate model from the default cube we will be using. Now the cube is the only thing effected by the gravity panel, and the only thing that can activate the gravity panel. This allows two cubes to be holding down a floor button and a ceiling button at the same time. Fun stuff.