In Nomine Dei - In the name of God. Initiating with the fall of Edessa, In Nomine Dei aims for a complete overhauled game play experience during the time frame of the Crusades. Set up on a complete new map, with several new factions, scripts, traits, ancs and units, the player will have to find his way trough historic events and choices, to lead his God to his rightful place in the Holy Land

Post news Report RSS Final Factions for 1.0 - UI Faction arts

Due to some ideas and careful research, I had to change some things, regarding the included factions of In Nomine Dei. Also the UI faction art is almost done.

Posted by on

As you can see I have changed the symbol of the Principality of Cilica. Now it is the correct one.
Also I have added two new factions.

The Crusaders
Basically they will represent the Crusaders, who are following a Crusade to the Holy Land. For example the members of the Second Crusade are going to be represented with this faction, etc.

The Assassins
Why I have added these guys? Well, I think they will become the most difficult and challenging faction compared to all the other. There are not many records for them and most if it is legend, so it is to my fantasy, what they are going to be capable of. I have already some ideas to live up with their repuation.

I am almost done with the faction specifi UI art, as well.

Here are some impressions for you guys:

No worries the strat models will be changed, as well ;)

All the best Neadal

P.S. Next update will include some nice pictures of the finished map.

Post comment Comments
combativesector
combativesector - - 15 comments

Awesome work!!!

Reply Good karma Bad karma+2 votes
Neadal Author
Neadal - - 588 comments

Many thanks!

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: