A short custom story for Amnesia, designed by my house (I live in a flat). You wake up, you don't know where you are, you don't know how did you get there... You have to get away, or die.

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Just...after playing this, I feel like I want that 10 minutes of my life back. There was absolutely NO substance to this custom story, no rhyme or reason, no point, no flow. Just running around, finding items that make no sense, trying them on about 20 different doors, running into one monster (which was stuck in a room and never left), and then it abruptly ends, leaving me scratching my head as to what in the holy hell just happened. Not to mention the INSANE amount of clipping textures everywhere, some of which actually impeded my path at certain points.

If you're going to make a mod, make the player WANT to continue. Add a story, flesh it out. Have a point to it. Make it interesting. Build the tension with an unsettling atmosphere. In the end, that's what Amnesia is all about, it's not all about running around using keys like a madman.


xSt4RLiK3x says

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