ABOUT INTERNATIONAL CRIME SYNDICATE An illustrated version of this mod profile can be found here... ICS is`the` must have `Balls-To-The-Walls` mod for Soldier Of Fortune II with all new commercial quality content, improvements, and even bug fixes for vanilla SOF II issues Raven has not addressed. Not just a mod, ICS is a better way to play and enjoy SOF II! ICS enhances the familiar SOF II action experience with new theme, new weapons, expanded scenarios, game-modes, commercial quality level and sound design, and all new feature content. Smoothing out SOF II's rough edges ICS offers a feature rich higher quality game. The International Crime Syndicate is a well financed, organized, offensive criminal mercenary force with suspected ties to the Corsican Mafia. The ICS takes crime to the 'next level' with high-tech, modern weapons and motivated talent. Defending game objectives are SWAT, Special Police Private Securit, GIGN and U.S. Special Forces. ICS expands SOF II with contemporary...
Can you say: "KICK ASS!"? Code and level design refresh, new pro 'Ref' features, new weapon skins, new sounds, complete bug fixes for all known ICS and SOF2 bugs (and then some), weapon balance and code tweaks; Oh My! ICS 2.1 is ready for release this Friday March 5th! Not only did
Posted by hoak on Mar 2nd, 2004 digg this super bookmark
Can you say: "KICK ASS!"? Code and level design refresh, new pro 'Ref' features, new weapon skins, new sounds, complete bug fixes for all known ICS and SOF2 bugs (and then some), weapon balance and code tweaks; Oh My!
ICS 2.1 is ready for release this Friday March 5th! Not only did our Nobel Lauriet Programmer Hugo stomp every known ICS bug; he ironed out a few more SOF II bugs as well! ICS 2.1 also rolls with Kris's standard setting lean code, and new ammo code making ICS 2.1 one tight, clean, tweaked finely honed action realism platform that will deliver hours of high intensity skill based fun.
Weapon Changes & Fixes
· new M4 'Fire' sound
· OICW code overhaul with all new weapon handling, recoil, damage and accuracy
· new SIG handling and performance update (balance between 1.0 and 2.0)
· USAS 12 slug damage increased slightly
· new combat shot pattern & damage on M590
· new weapon skins for USAS-12 and MSG90 A1
· new M1911 A1 skin courtesy of Reverend Ted
· new crouch & lean hit code courtesy of Kris
· respawn invulnerability agains M7A3 Tear Gas
· new increased transparency on M7A3 Tear Gas cloud effect
Level Design Updates
· new version of Invasion Corsica with new route through the centeral hillock
· new version of Nuclear Plant B adds clipping on the fuel tanks
· new version of Bank Job with rooftop clipping and easier elevator access
Cool New Pro 'Ref' CVARS & Commands
· new server cvar g_refKickBanTime (default and max 30)
· changed ref_kick so it automatically bans according to g_refKickBanTime
· new ref commands: ref_mapcycle and ref_cancelVote
· all ref commands incorporated in the in-game referee menu for ease of use
· added ref_say command; gives Refs total chat control
· added ref_chat command; allows Refs private chat with other Refs
More details, screenshots, and info to come as we approach the fateful day... In the mean time you can hit the ICS Image Gallery with over 180 ICS images..
ICS 2.1 raises the bar again of thematic immersiveness, polish, features, balance, and skill focused game design that action realism fans crave. Be sure and join us for the ICS 2.1 release countdown!
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Wonderful news post, that's how you're supposed to do it.
that looks sweet, may have 2 give this one a go!